Ratings are
based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
dust2dust
After the Battle
Pro:
-multi-target
-healing
Con:
-semi-late game
As we continue this tech week, we'll see how to
counter a key card in many lighting decks out there.
That card is Disaster of 9 tail fox, and will
obliterate everyone's field totally.
This card will, on the other hand, heal all your
ninjas on your field, making your opponent felt like
they just wasted their 2 cards and their whole turn.
The only problem is being earth, you are limited in
the number of decks out there. The 2 decks that
works the best with earth are taijutsu and mental.
Both are decks that don't necessary require this
card to support against Disaster.
But being able to heal all your ninja is powerful,
nevertheless. Perhaps if earth is played with water
or fire, thus making this card more applicable, this
card might see more play. At the moment any deck are
up in the air to see what works. Maybe a deck that
never dies is the answer with the release of Curse
of the Sand.
Constructed: 3.0/5
Limited: 3.5/5
Beastly Bruin
After The Battle
Being that Earth isn't as strong as it should be at
the moment, this card is golden. It comes in pretty
early which can be bitter/sweet. It can be bad
because it could cause you to use it prematurely,
when a better situation could arise down the road.
But, it's good if you find yourself overwhelmed
early by the All-Star team of Sasuke[Analysis] and
Shika/Temari.
Late game, this card could single-handedly bring you
back into the game and force your opponent to make
mistakes. Even though it may be tough to pull off,
playing this the turn after you play Disaster is
awesome. I've done it numerous times...
In Limited, even though this is a rare, you play
this if you have the Earth to support it.
Constructed Earth/ Earth Hybrid: 5/5
Limited: 5/5
First perfect I've given out...feels weird, but I
honestly can't take anything away from this card.
Raban
Pros:
-Give you a slight advantage
Cons:
-new cards negate missions
Today is After the battle against your disaster
decks. This card heals all of your ninjas, so when
they play the disaster, you can heal all your
ninjas, but they stay damaged. So, while this does
give you a large advantage, its time to break out
your damage cards, lik efire ball, senbon rainstorm,
or phoenix flower to possibly ravage te enemy. While
this is a great card you would need, many other
cards to make this strategy worth its while.