Ratings are
based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Uberdylan
Desperate Forbidden Jutsu
I wouldn't waste my mission on this. +3/+3 for two
turns, then the ninja is discarded. This is
lightning, and lightning specializes in getting lots
and lots of chakra for big jutsus; rather than this,
just use a jutsu if you're going to run attack
boosters.
You'd have to be desperate.
Limited/Constructed: 1.5/5
Beastly Mage
Desperate
Forbidden Jutsu (M-US002)
Happy Wednesday! Today's card is called Desperate
Forbidden Jutsu... but it's really a mission... ???
OK, enough of that. This card, for a couple of turns
will increase both combat and support of one Ninja
by 3. I can see a few combos with this card,
particularly in a Taijutsu deck. Problem is that
when the effect runs out the Ninja is discarded, so
use it wisely.
Ratings:
Limited: 3/5
Constructed: 3/5
Art: 3/5
Akira
Desperate Forbidden Jutsu
Eh, one of your dudes gets a pump for 2 rounds, then
it dies. If your opponent doesn't just Freedori your
new and improved ninja, he/she will chump block it
until your ninja dies, or give you a few BRs while
building up ninja advantage.
Plus it wastes spots that could be used for better
missions. (Then again Lightning doesn't have a lot
of quality missions to choose from...)
In limited they can't really afford to give you BRs,
but you can't really afford to lose a ninja. It's
risky here, but if you've hit more drops than your
opponent, it will put the game even more in your
favor. Still it's very conditional.
Constructed: 1/5
Limited: 3/5
Art: 4/5
Byakuya Kuchiki
Desperate Forbidden Jutsu
Today, after our long break, we are looking at the
Eternal Rivalry rare card called Desperate Forbidden
Jutsu. It's a permanent mission that last for 2
turns that allows 1 ninja to get +3/+3, however,
when the card is removed from play, you kill the
target. It's not a bad card, but it's definitely not
good to lose a ninja. If you're in trouble, I guess
it might be worth it, but there are other cards out
there that would help. I am not a huge fan of using
a lot of mission cards either, so don't expect to
see this card being used very often. It's a
lightning card, which is nice since lightning can
use all the help it can get. So to recap, don't use
this card, killing a ninja early game can be bad. If
your deck is solid enough you should pack enough
power in order to win. Just my thoughts. :)
My ratings:
Constructed: 2/5... I don't like it.
Limited: 4/5... I had to use it during my release
and it helped a lot.
Erk2106
8/21
Hello All!!! Glad to see you all are continuing to
read the CotD's. Today I will be reviewing the
mission Desperate Forbidden Jutsu. This card is a
turn 3 that grants an amazing +3/+3 to any ninja its
attached to for two turns. But with this boost of
strength there is one price.... after the second
turn its attached to that ninja, it is discarded. It
isn't that bad a card if you like to run Jonin's
Intervention. Overall I like this one.