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Zabuza Momochi [Roar of the Ogre]

Card Number: US034
 

Review Date: 08.02.07

Average Card Rating

Constructed: 4.25
Limited: 4.63

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Swordmaster
13

Thursday's card is Zabuza Momochi, Roar of the Ogre. He's your standard Zabuza who makes himself Team Power 11, which is incredible on a ninja. Need to kill off a team and don't have the Jutsu you need to do it? Just use Zabuza's effect. It's a sort of APW for Water, allowing you to massacre a team by himself. It's a great effect to use in an environment with ninjas that can change your team's makeup early. Just beware the new Shikamaru Formation negating his effect.

Limited:5/5
Constructed: 5/5


Beastly Mage

Zabuza Momochi [Roar of the Ogre]

More SR's?! Sweet! This one is the new Zabuza. While it's not as favored as the rare version from PotH, it's still pretty good. It can take out a big hitter by itself or with support. Problem is that he dies at the end, much like in the series. This is the reason he's been dubbed "Kamikaze Zabuza" in some places. He's a great addition to water, so he's worth a spot in water decks.

Ratings:

Limited: 4/5
Constructed: 4/5
Art: 5/5

Byakuya Kuchiki

Zabuza Momochi[Roar of the Ogre]

Today we are looking at our fourth from Super Rare week and that is no other than the Super Rare Zabuza from Eternal Rivalry. He has the same stats as his counter-part in Demon of Cloud Village along with the same attributes. What makes him good is his built in APW like effect, but it's not as good and it's for water. During the exchange of Jutsu, you can give him +5/+0 and then discard him at the end of the turn. Now, the question is, would this card be better than than the ever so popular Demon of Cloud Village? I wouldn't say that this card wouldn't see play as how many times would your opponent block your Zabuza[DoCV] to actually allow him to use his effect? The answer would be not many times, most people chump block DoCV, so they don't end up losing their strong Ninja's in case they pull of a trigram or something to get rid of him. Both this card and the old Zabuza have their good points. I really like this Zabuza, and I think he will see some play, but most people will still use the other Zabuza. It's not that he's bad, but the other Zabuza has a nicer effect without discarding himself at the end of the turn.

My ratings:

Constructed: 4.5/5
Limited: 5/5

TheNext
ShamanKing

Hello everyone! Okay, this is my first review so, lets get down to business.

The card we have at hand here is the new Zabuza [Roar of the Ogre].

We see everything we have seen in the previous Zabuzas: Good stats, turn five, discard, and 0 mental, but what we see now is a new stat-increasing effect, akin to the effect of the ever-popular Brokage.

This is, in fact, quite controversial, seeming that since day one we all found a staple worthy card in Zabuza [Demon of Cloud Village]. So now the question is: " Which one should I run?"

Well, discarding ninjas is always nice, especially with no added cost and countless combo possibilities [Demon of Cloud Village], but the 5+ effect destroy your opponent's team with an outstanding victory [Roar of the Ogre].

The best way to use this is to combo it with Guillotine sword or just use it to get an outstanding victory. I personally prefer [Demon of Cloud Village] but what you use is up to you. Just be careful the drawbacks to discarding a powerful ninja.

Constructed: 3.5/5
Limited: 4.5/5 (that one outstanding could be enough to pull that win)
Art: 4/5 (first he's from "cloud" village and now he's an Ogre? Isn't it supposed to be Demon of the Hidden Mist?)

--TheNextShamanKing


 

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