Effect: Attach this card to the target. The target
cannot be sent out to battle.(If you attach this
card to your opponent's ninja, they control this
card).
The controlling Missions continue this week, as we
close out with a popular mission for Earth decks,
which frankly need all the nice cards they can get
to have a chance of being a competitive element, it
and Lightning both in my opinion...
Caged Bird allows selective disabling of enemy
ninja. This is also a nice counter to Kabuto or the
Third Hokage (R&R), since it can affect Kabuto and
keep the third from using his deadly effect. This
effect doesn't last forever, though, so it is wise
to make use of the time. Also, this is one of the
few Counter Mission cards, so you can flash this on
your opponent as a surprise. It would've been nice
to be able to use this on your turn, so you can get
an extra offensive against the disabled ninja.
Overall, this mission is quite solid and great for
charging chakra and helping out in battle for the
Earth Deck. Makes a good pair with Headhunter Jutsu
when it comes to ninja disabling.
Ratings
Constructed: 4.5/5: You won't be sorry for using
this one, a good 2-3 of in Earth.
Limited: 4.5/5: Just as solid, and be a nice pick of
pseudo-removal.
Until next time-Meb9000
Swordmaster
13
Friday's card shifts from
Wind to Earth, but it's one of if not the best of
the attach-Missions in Revenge and Rebirth. Caged
Bird when played attaches to the target ninja and is
now controlled by the target's controller, but it
prevents the target from going to battle for 2
turns. This stops big powerful ninja like Zabuza,
Kakashi, the Third and Orochimaru from being a
threat as you take down other ninjas on the field.
Caged Bird helps immensely in a tight sitaution, and
while it doesn't solve the problem permanently like
End of the Demon or The End of Mortal Combat, it can
delay the opponent long enough to help. It can also
be used offensively when you don't want an annoying
blocker like Suzume blocking your attempt to get the
final Battle Rewards you need. Plus it also stops
effects that trigger from participation in battle
like Iyashi and Baki. Like Great Fan, Caged Bird has
versatility on its side, and a card like that is a
card that people will run for that reason.
Limited:4.5/5(This can win you the game in a Limited
battle)
Constructed:4/5(A must-have mission from the slim
pickings of playable Earth missions)
Nogard
Caged Bird
this is earths best mission as it can stop there
biggest guy most likely the 3rd or kabuto from
entering battle or it can be used in a rush deck to
take advantage but i think its better in tempo so if
u like earth then run this card
Constructed:5/5
Limited:5/5
St.
Yuriy
Caged Bird - Earth - T 3 -
C 1
Counter Permanent (2)
Target: 1 Ninja
Effect: Attach this card to the target. The target
cannot be sent out to battle. (If you attach this
card to your opponent's ninja, they control this
card.)
It's good; it can be just enough to pull of a couple
of battle rewards. And that could be the end. It is
Earth so it gives some power to the Earth users. It
is a Turn 3 so it is mid-to-late game obviously. and
it is a counter so your opponents attack by the big
ninja they just played is ruined, and it is a 2 turn
permanent, so it'll be there a while. Overall, I
think it gives a good mission to Earth and could do
wonders for mental, by attaching this to their
mental counter ninja.
Constructed - 3.5/5.0 (earth, good mission for them)
4.0/5.0 (Mental, a good counter-counter.)
Limited - 4.0/5.0 (good to stop powerful late game
card they pulled. Helps with the win.)
Art - 5.0/5.0 (Hyuugas are awesome.)
Beastly Mage
CotD for
3-16-07
Caged Bird (M150)
Beastly Mage once again here. Today's card is a bit
like the previous two mission cards since it can
help you avoid getting hit. This one though is a bit
different. First, it's Earth, second it's a two-turn
permanent card. Basically, it stops a Ninja from
attacking for two turns. If you attach it to your
opponent's Ninja, then your opponent controls that
card for those two turns. What deck could use this
card? Maybe a Hyuuga Clan deck. Try it and see.
Ratings:
Constructed: 3/5 in a Hyuuga deck
Limited: 4/5 if you can draft enough Earth cards
Uberdylan
Caged Bird
Hmm... similar to yesterday's card, although this
one is a permanent counter mission. I'm not entirely
sure about timing of counter-missions, as to when
during your opponent's turn you can use them and if
you can use them during your turn. This card can
bind one of their strong ninjas for a turn or two,
but it's very hard to turn the tide of battle once
things have turned against you, especially with bad
stall such as this.
Constructed/Limited: 1.6/5, because it's slightly
better than yesterdays.