Ratings are
based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Swordmaster
13
Today is Wednesday and we
are reviewing Super Rares this week. The first is
Ninja Art: Mitotic Regeneration. This card is a
Tsunade specific healing Jutsu that returns to your
hand after it is used. I'm not a big fan of specific
use Jutsus and I'm not big into this one. First of
all, the odds of pulling a Tsunade to use with this
or to pull this when you have an injured Tsunade are
slim. Most of the time, this card, like many ninja
specific use Jutsus, are going to be dead weight in
your hand, plus you have other alternatives that are
just as good or better like Senbon, Palm Healing
Jutsu and Healing Technique. This ends up being a
collector's item or trade fodder but not something
you want to play in a tournament.
Limited: 1/5(you have to pull Tsunade too to even
use this)
Constructed: 1/5(there are better alternatives here)
AJJ
Today we look at Mitotic
Regeneration, yet another ninja specific jutsu for
Wind (Sand Shield anyone). It costs one chakra and
heals your Tsunade before returning to your hand.
In most cases, this should allow your Tsunade to
stay healthy, but your Tsunade can still die due to
a complete defeat or effects from the likes of
Zabuza and Chidori. Since Tsunade has 8 combat, you
don’t really need to worry about complete defeats
but the jutsu can still be countered, leaving your
Tsunade with 4 or 5 combat, a figurative sitting
duck.
Though it has a nice
effect, Mitotic Regeneration’s downfalls will keep
it from ever seeing serious tournament play. 1.
It’s character specific and will only ever see play
in decks focused around Tsunade (Medical Decks for
example). 2. It will eat up your chakra. Healing
Tsunade turn after turn may sound nice but it will
soon drain your chakra, especially since it goes
back into your hand instead of to your chakra pool.
3. It’s incredibly situational. You need to be
have a Tsunade on the field, and for its effect to
do any good, she needs to be taking damage every
turn, in which case your just stalling.
Overall it’s just a
crappy healing jutsu that won’t take the place of
any of the established healing cards After the
Battle, Senbon, and Iruka (Reward) due to its
Tsunade requirement.
Limited: 1/5 (3/5 if you pull a
Tsunade.)
Constructed: 1/5 (I would put lower
if I could)
Art: 2/5
Big Chuck
j-202 ninja art mitotic
regeneration
ok its time to review a card that some people at my
local have been drooling over. Tsunade is so strong
it will take a lot to beet her in battle without
jutsu. Ok lets add this card to your lsd and she
will never die. It would take trigram or vortex or
something of that nature. The wind/earth female
ninja decks get a plus. You have to kill tsunade
with one go or your opponent will have her out till
game.
4/5 in female ninja mental deck 3/5 in regular wind
Beastly Mage
Ninja Art:
Mitotic Regeneration (j202)
Hello there, Naruto fans. Today's card is one of the
Super Rare Jutsu cards from set 5. Mitotic
Regeneration sounds like a good card. Healing the
target can be a good thing, particularly when it's a
heavy hitter like Tsunade. Problem is that only
Tsunade can use this card. Upside is that this card
returns to your hand, allowing for continuous use if
you have enough Chakra. Try it and see.
Ratings:
Limited: 1/5 (kinda hard to get a Tsunade, though
not impossible)
Constructed: 5/5 (but only in a Tsunade deck)
Art: 3/5
Akira
Ninja Art: Mitotic
Regeneration Jutsu
Cost: Wind
Requirements: "Tsunade"
Target: User
Effect: Heal the Target. After applying this effect,
return this card to it's original owner's hand.
Well, first of all, healing isn't that great to
begin with. At least not in Jutsu form. In my
opinion, the only healing effects worth running are
Tide of the Deadly Combat and Iruka (Reward). Tide
is so good because it can heal multiple ninjas and
injure your opponents too (with no chakra costs or
requirements). Iruka is awesome because it's a ninja
with decent stats and can target and heal one of
your ninjas in a pinch for no chakra (plus it can
fight, making it efficient)
Jutsus that heal are far weaker because they require
chakra, some have requirements, and their effects
are limited to healing. Mostly in the game, your
good ninjas are in more danger of being vortexed or
trigrammed then dying, and Tsunade is no exception.
As an 8/1 with good support, the only way she's
going to get hurt is through Tide of the Deadly
Combat, Dosu, or a damage dealing jutsu. OR, she
could be vortexed. You're better off using the space
in your 6-9 jutsu slots with something like Wind
Scythe or Great Breakthrough, which are far more
versatile.
In limited, it's a little bit of healing, it's super
rare, and it's wind for hand costs. Grab it if you
have Tsunade too, but I doubt it will ever help that
much.
Constructed: 1/5
Limited: 1/5
Art: 5/5
Smitty Sensei
Ninja Art:
Mitotic Regeneration
Element: Wind
Cost: One Wind
Requirements:Tsunade
Target:User
Effect: Heal the
target. After applying this effect, return this
card to the original owner's hand.
Rarity:Super Rare
Hey everyone, Smitty
Sensei here after a long weekend to review one
of the S.R.s (Super Rares) from the set Dream
Legacy.
To start things off, I
think this is a decently nice card. The ability
to heal a specific Ninja is pretty nice, but the
downfall is that that specific Ninja just so
happens to be a S.R. as well. This Jutsu's
cost is cheap (chakra wise) which is another
plus, and it goes back to your hand after you
use it, allowing you to cycle it back into play
repeatedly. I can see this being helpful for the
new Tsunade platoon, letting you heal such a
heavy hitter several times in a game. This can
be great for "chump" blocking, as you can send
the card(s) out to battle and repeatedly heal in
a single game, as long as you have the chakra.
Not the best limited
because it requires Tsunade, which is another
S.R. It loses some points in the end for that
reason.
All in all it's a
pretty simple card, just be sure you have at the
least two Tsunades in your deck before you try
to run this card.
Scores:
Constructed: 3.25
Limited: 2.0
Art (Not counted in
final score): 3.5
Overall score: 3.0! I
know my math's off, but I feel that's the
card's true overall score.
Thanks everyone, hope
the review was helpful and I'll see you all
later.
MeGaMaRiK
Wednesday -- Mitotic
Regeneration--
========================================
Hello fellow Pojoers! Hope everyone had a good
holiday. We are starting off the week with a card
used by one of the legendary sannin; Tsunade.
Ninja Art: Mitotic Regeneration
W
Requirement: "Tsunade"
Target: User
Effect: Heal the target. After applying this effect,
return this card to its original owner's hand.
+++Pros+++
repeated healing to Tsunade
1 wind
---Cons---
requires 1 specific ninja
-1 chakra
I really don't see this being so good as a super
rare. I would use Palm Heaing over this; even though
you can repeatedly use this. I wish this didn't take
up a super rare spot.
Limited: 1/5
Constructed: 2/5
There is just so many things you could run instead
of this for a better effect.