Ratings are
based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.
Beastly Mage
Hinata in Captivity
Now this is an insane card! Hinata in captivity
allows you to stop your opponent from winning battle
rewards for three turns. That's just crazy! You have
to consider that this card, like yesterday's, is a
turn-1 mission with one Earth cost. Now, here's the
kicker: if your opponent wants to get rid of this
card, all he (or she) has to do is discard two cards
from the hand during the mission phase. So, your
opponent has to make a choice: either not win
rewards for three turns or discard two cards (which
could be all that's available at the moment). In a
Byakugan deck (which centers on hand control), this
card could be pretty good. Thing is that it's an SR
that's really hard to come by right now, making it a
bit hard to get in limited. But, in a dedicated
deck, this is pure gold.
Ratings:
Limited: 3/5
Constructed: 4/5
Art: Bugs! Get them off!!!/5
Wyatt
COTD 6/03/08.
Hinata in Captivity.
The new super rare mission for Earth in The Chosen.
Many people have been touting this as a godsend,
others say it is overrated. First of all,
basically it says that for three turns your opponent
cannot win battle rewards. Good. Turn 1.
Good. Earth. Good/Okay. However,
your opponent can discard 2 cards from their hand to
discard this mission card(obviously negating the
effect). Bad. The last part adds balance
to the card, because otherwise it would be run in 3s
in any type of deck that just needs to stall (DFC,
which is an Earth based deck, which this card is
also). However, if your opponent is willing to
ditch the cards, especially if they are winning and
had a pretty full hand, this mission won't help you
much. It is best early game if you have
mediocre early ninjas, or you simply want to gain
advantage. I personally think that although
the second part of the effect was needed to balance
the card, it severely hurt it, because it no longer
makes this card good in a pinch, because your
opponent can just chuck the 2 cards and continue
wailing on you, while you both are down 2 cards in
hand(even though you get 1 chakra out of it, that is
not likely to change much).