Pojo's Naruto news, tips, strategies and more!


  Pojo's Naruto Site

  Naruto Home
  Message Board
  Naruto News
  Naruto Puzzles
  The Naruto Store
 
  Trading Card Game
  Card of the Day
  Fan Tips

  Columnists
  Meb9000's Deck Garage

  Spoilers
  Naruto Copper Starter
  Sasuke Silver Starter
Path to Hokage
Coils of the Snake
Curse of the Sand
Eternal Rivalry

  Anime & Manga
  Manga Summaries
  Character Bios
  Movies
  Miscellaneous Info
  Episode Guide

  Contact Us
 




Pojo's Naruto Card of the Day
On our Naruto Message Board you can:
discuss the anime, talk about the card game, trade cards & more!


Image courtesy of bandaicg.com

Shizune
[Intensive Care]
 

N-292
 

Review Date: 03.12.08

Average Card Rating

Constructed: 3.00
Limited: 3.00

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Shizune [Intensive Care]

This Shizune is pretty good for Wind decks. Discard two Wind Chakras, get back one card from your pile to the top of your deck. This could save you from a potential deckout, or let you get back that one important card for the next turn... unless your opponent attacks and gets that card as a BR... OUCH!

Ratings:

Limited: 3/5
Constructed: 3/5
Art: Cuteness!/5


MeGaMaRiK
Welcome Pojo'ers! Today's card of the day is Shizune [Intensive Care].

This 1 card makes Wind a beast. Discarding 2 wind to get any card in your discard pile to the top of your deck; bring back a ditched Tsunade for an early game hand cost. Bring back a jutsu taken away by Temari [Wind Scythe]. The only problem I see here is if you snag a jutsu to put on top, you'll be needing a lot of wind chakra (if it's a wind jutsu).

Limited: 3/5 (especially if you can use effect, but mainly for stats)
Constructed: 3/5
Wyatt Shizune N-292.  A new Shizune with an effect that will actually come into use more than once in a lifetime, or not require you to run bad versions of Tsunade.  At the end of your turn you can discard 2 wind chakra to place a card from your discard pile on top of your deck.  It'd be really nice if it went to hand, that way you don't have to wait or worry about it becoming a battle reward, but if you do it at the end of your opponent's turn, you'll draw it right away.  Could be good for getting back that ninja or mission or jutsu you need, but be careful to only use this when you need to, since two chakra can be a lot to pay.  Although, Wind has a lot of good missions, so you just might have the chakra to spare.  Otherwise she has the same decent supporter stats and mental power.

Constructed:3.8/5(3/5 in non-wind deck)
Limited:3.5/5(okay stats, and the effect could come in handy.)


 

Copyright© 1998-2007 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.