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Beastly Mage
Might Guy
Today's card is a new Super Rare version of Might
Guy. This Guy, when he's put in play, you can remove
(not discard) an injured Ninja on your opponent's
side. If you do that, you can draw a card. Simple,
right? Second effect allows him to serve as a Back
Ninja, even with 0 printed support. How? If he's in
the same team as a Taijutsu Ninja, he gets +5
support. That's pretty sweet if you ask me. Good
luck finding him in limited, but he could be a beast
in constructed. Try it and see!
Ratings:
Limited: 3/5
Constructed: 4/5
Art: Wa-taaa!!!/5
N. Jolly
N-640 Might Guy: Dynamic Entrance
You know, sometimes I enter rooms by "boot to the
face" air too, but I don't get a card made of it...
Yay and yay again, we're onto one of the more fun
and cool SRs of the set, Might Guy, who I guess is
blue now...yeah, we'll check back with him on that
one. Still, just being named Might Guy gives him
access to a lot of jutsu with him and Rock Lee,
making the Passion of Youth deck that much more
playable. Having 6/0 6/0 for stats is awesome, as he
doesn't drop at all for being injured. Being a Jonin
in Lightning isn't much, but playing it in Water or
Fire makes it matter a lot, and honestly, if I was
splashing Lightning into a deck, he'd be the reason.
His first effect is incredible, and probably the
best example of a "boot to the face" ability in this
game: When this ninja comes into play, you can
remove one of your opponent's injured ninja from the
game. If you do, draw one card...you just got a
reward for beating on your opponent's weak and
injured ninja! Nowhere else do you get a prize for
pounding on a cripple, which makes this more than
just a good card, it makes it a role model. Add to
that his other effect, which is valid, that states
that if he's in a team with one or more ninjas with
"Taijutsu" combat attribute, he get's +0/+5. That
makes him a 6/5 6/5, which is insane. Yeah, I know
it's an effect, but other than yesterday's card,
what's negating back ninja's effects? I'll have to
see if Might Guy counts for his own effect, but if
he does, I may put a ring on it.
Constructed:5/5 My favorite card from this set so
far
Limited:5/5 If you get enough Lightning, take him
Art:Dyyyyyyynamic entry!/5
StormVyper Zera
Might Guy [Dynamic Entry]
I was wondering when we'd get a Might Guy with that
effect name. And yes, I know it actually says
"Dynamic Entrance" but it's dumb, so I'm calling it
what I want (just like I do with Sasuke [Cold
Hearted] and Art is a Bang!). Also, this card has
spectacular art and shouldn't be a SR at all.
Commence bawfest!
His first effect is a really good one. Are you gonna
be shooting down other high turn Ninja with his
effect? Probably not as consistently as you'd like,
but I'd glad RFG a random chump to get a free card.
His second effect is basically just a souped-up
version of [Fervent Words] from Path to Hokage.
Personally, I always felt [Fervent Words] was a
pretty bad card, so naturally, I don't like the
effect on this Guy either. Some people might think
"But Stormvyper, how is having a 5 support Ninja a
bad thing" and the answer is a simple: it's
completely reliant on the other members of his team.
Say you've got the vanilla Sasuke (who has Taijutsu
Combat Attribute btw), Guy, and Shikamaru for a Team
Power of 11. If Sasuke goes away, you instantly lose
9 Team Power and drop to an overall Team Power of 2.
Can we say "get wrecked"? I used to pull this trick
ALL THE TIME back in the Path days by Trigram'ing
the Ninja that gave [Fervent Words] his support,
which eventually caused the people around me to stop
using Guy as a support ninja. [Dynamic Entry]
doesn't have it quite as bad as [Fervent Words]
because you can team him with multiple Taijutsu
users, but I'm pretty sure none of them have any
printed support either. Mhmm.
Oh, and FYI, his effect currently allows him to
become a 6/5 on his own without another Taijutsu
ninja (because he's a Taijutsu ninja himself). No,
that's not how the card is actually supposed to work
and they're going to change it.
Woo boy, it's Friday!. Today's card is a super rare from the
new set EA:
Might Guy N-640
Well this version of our crazy Taijutsu Jonin is
super rare and VERY good compared to other Might
Guys and he has shown improvement stat-wise as well.
He carries his average characteristics, and turn 5
with 1 HC, that's normal, however he's now 6/0 both
ways making him a respectable head ninja but that's
not what this guy was made for amazingly.
He carries two effects this time, his first
non-valid effect lets him remove an opponent's
injured ninja then you get to draw a card at that.
Amazing! This effect alone makes it very useful,
however he carries another one which is valid, makes
him get +5 support when there's a Taijutsu in his
team, making him monumentally useful in this type of
deck. However he does need errata because of how the
effect reads currently, he himself gives +5 support
because he is Taijutsu, but I'm sure that will be
errata'd because otherwise it's broken because in
how he surpasses the Fourth so easily stat-wise a
turn earlier.
A GREAT improvement to Taijutsu decks along with
another new cards for this theme, however I will
grade him on how I think the effect should work and
not how it reads.
Limited: 3.5/5 (Very good first effect)
Constructed: 5/5 (In his own deck)