Pojo's Naruto Card of the Day
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StormVyper Zera
Itachi Uchiha [Formidable Visual Jutsu]
This card has absolutely no downside to it at all.
Turning off an opposing players key ninja, with the
only way of saving them being to remove Itachi from
the field entirely, is such a strong effect.
Suddenly, Salamander is a lot less threatening when
your opponent is forced to add him into the team
manually. This card is on-par (and debatably
superior) to Itachi [Goal], simply due to his rather
dangerour effect. And you can KO ninjas outright
when combined with Sasuke [Cold Hearted] (a trick I
use often to get especially problematic Ninja off
the field in a single go). To all you up and coming
Fire players that can't seem to get your hands on
[Goal], just use this guy instead. You're really not
missing much. :3
Limited: 5/5
Constructed: 5/5
~StormVyper Zera
Naruto
FanBoy
Welcome to
today's review and we'll be looking at my second
handpicked card:
Itachi Uchiha N-365
The reason why I chose him is because he's an
excellent Itachi right up there with [Goal] and for
some people better than [Goal]. He's a turn 6 ninja,
akatsuki, jonin, genjutsu combat attribute,
sharingan eye and excellent stats (H:6/3, I:2/3). He
has an arsenal or jutsus behind him, from sharingan
jutsus, to rank jutsus to specific jutsus like
Mangekyo Sharingan and has a ton of Uchiha support
behind him so definitely not a ninja to overlook.
His effect makes any ninja you choose go injured
and stay that way as long as he's there. A great
non-valid ninja shutting effect that can possibly
set you up for the game win. His effect is simple
but straight to the point and can win you games if
used correctly. Note that this effect is valid so if
he somehow comes into play injured it will also
shoot off and also note that it states the chosen
ninja can't be healed but it can be changed to
healthy status since it's not technically healing.
Awesome ninja and great effect, what would make
him perfect was if he entered a turn earlier.
Limited: 4.5/5 (all you need is a little fire, run
him)
Constructed: 4.5/5 (awesome ninja all around, if
were turn 5 he'd get 5)
Here's everyone's favorite sideboard Itachi, and
he's a pretty good, if understatted. His effect is
pretty simple, when he comes into play, he injures
an opponent's ninja. As long as Itachi's in play,
your opponent can't heal the ninja, which is
probably the most important line in the text. Haku
engine angering you, stab it! Sasuke CH pinging you,
stab it! Shizune just being a jerk, stab it!
That right there just makes this card pretty cool,
but still sided for the ambush having, turn earlier,
wheeling, dealing, son of a gun, Itachi Goal. But
for the most part, free injure on anyone that
includes a non healing as well as being M.
Sharingain and regular Sharingan capable makes this
pretty good.
I like this card alot, and without Goal, all of the
Itachi varients would see a lot of play...stupid
obviously superior card...
Constructed: 4/5 Awesome card, just not the best.
Limited: 4.5/5 Even better, beat up your opponent's
best ninja!
That Guy
Itachi (Formidable Visual Jutsu)
Always fun to make an entrance with a sword...just
ask cloud strife or Sephiroth!
Well as for Itachi here, I can see is good, but
there are better. To put it short and sweet this
Itachi is good, hampering a decisive member of a
team but deadlier Itachi's do exist. This Itachi has
the same stats and nothing special in attribute and
type. He is definitely the Itachi you use to fill in
until the right one swings around.
Constructed: 3.5/5 (Again in no sense a bad card)
Limited: 3/5
Art: For the next 72 hours I will take this sword
and....cut carrots and other assorted vegetables,
more to come with Killer Kitchen.