Pojo's Naruto Card of the Day
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N. Jolly
M-427 Messenger
Our first mission, and this one...well, it doesn't
impress.
T2, HC1, Permanent (2) Wind mission. It's effect is
that it drops the turn cost of the ninja in your
hand by 1...okay? I don't see a huge use to this,
especially at that turn. What are you hitting early
that you wouldn't before(Don't say Kank, just
don't). It feels like you're paying for an effect
that you'll only get off once, and unless you hit
everyone's fav puppet master, it won't help. If this
card was T1, I could see it, then T2 play Sasori of
the Red Sand, bam! Still, with Kank limited, you've
lost your best target with this card, and made it
nothing more than card box liner.
Rating
Constructed:1.5/5 Has a use, just not a good one.
Limited:2/5 Turn cost matters more here, so might as
well try it if you draft it.
StormVyper Zera
Messenger
Eh, the mission slot is a pretty fickle place when
it comes to what cards to play. Usually, it's
nothing but drawpower, search cards, or some boss
card that can swing the game due to the hand
consuming nature that Mission inherently carry. This
card would be decent if it didn't have it's timer
IMO. Dropping a ninja a turn earlier is pretty meh,
and usually won't give you a significant advantage.
Your better of saving your hand to play cards
that'll make a bigger impact.
Limited: 2/5
Constructed: 1/5
~StormVyper Zera
Naruto
FanBoy
Good day to you
all, today we're reviewing my third and last
handpicked card:
Messenger M-427
Messenger is a turn 2 mission of the wind
element and it's permanent for 2 turns. The effect
is simple, you play it, you reduce the entrance of
all ninjas in your hand by 1. I chose it because the
effect gives you a whole new versatility and
advantage that can be used to make a deck around it.
Reducing your ninja's entrance cost for 2 turns
means a Kankuro in turn 2, a Sasuke in turn 3, a
Kakashi in turn 4. You can make a deck that doesn't
use lets say, many turn 2 ninjas or any at all and
just run more turn 3's and 4's to use this card to
the max. If played correctly it can have the
opponent running for their money.
Limited: 3/5 (Just pull some wind and the early
drops can save u)
Constructed: 3.5/5 (Try it, you may end up in love
with it)