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Bashfulness
 

#M-534
 

Review Date: Nov. 6, 2009

Average Card Rating

Constructed: 3.80
Limited: 3.13

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Bashfulness

Sorry about the absence this week. Let's just say my laptop decided it was a good idea to crash... >.<

Today's card is an exclusive from the new set. It's a Super Rare mission that can pretty much own your opponent's Ninja. Bashfulness makes any Ninja that was just deployed (with a turn cost of 4 or more) go back to the top of your opponent's deck. Remember, it's "deployed" and not "put in play" (that would make this card über-broken!) It's a good card late-game, and one to help Earth out. Try it and see!

Ratings:

Limited: 2/5
Constructed: 3/5
Art: Eeek!!!/5


N. Jolly

M-534 Bashfulness

 

What a great end to Sasuke week...What, you're saying I wasn't here for most of it?  Well, that may be true, but didn't that just make it the best Sasuke week ever (for me, because I hate Sasuke and his stupid hair)?

 

Today's card is yet another preview card, and this one is a pretty cool one, but I'm not sure if it'll be able to fit into most decks.  Let's take a look at it's stats, shall we:

 

T3 HC1 Earth

Counter

Target: 1 Ninja with an Entrance cost of 4 or more that was just deploy'd

Effect: Move the target to the top of its owner's Deck

Super Rare

 

Not a card I'd consider an SR, but honestly, this is a really cool card.  It really hammers on your opponent missing curve, which is bad enough as is.  I can't really think of any combos with this card, but honestly, I really like this card.  It's kind of like a reactive trigram in mission form, and I think it's going to be a really good card.  And if not, then I'll probably still trade for a bunch of them.

 

Constructed: 4/5 A cool new card with a decent amount of power

Limited X/5 Just cool...

Art: Hinata is hot, and no one can argue this.  I'm willing to fight anyone who denies this, an will not be defeat'd.  I am the hero of Hinata, and I stand proud!/5

 

Oh, and I'm still holding off on N.'s end, as I haven't been getting any submissions for it.  Hit me up at n.jolly@ymail.com with your decks and I'll try to get around to them, kay?
StormVyper Zera Bashfulness

This cards is like "Stay Out of This!" on steroids. The effect is a pretty straightforward one; your opponent plays a Ninja with an Entrance Cost of 4 or more, and you spin it to the top of their Deck. What makes this card so brutal is it lets the Ninja come into play first (thus filling your opponent's turn deployment), before knocking it back to the Deck. Not only do you rob your opponent of a ninja, but their next draw as well. Between this and other control cards like Caged Bird and Pressure, a control-oriented Earth deck is definitely a powerful option if it wasn't already. This is one card I can see being good for a long time. My only problem with this card is it's dead until Turn 4, but the effect can more than make up for that.

Limited: 2/5
Constructed: 4/5
Master Wang Bashfulness

Another day, another EXCLUSIVE PREVIEW!!! WOOO!!!

I confess, it took a little while for this card to set in and upon further inspection...it's a really great card for Earth! I mean, think about it, each element has one or two good missions that impact the field like Disaster, Arbitration, Browbeater, Secret Meeting, etc. Earth, in my opinion has gotten the least love in terms of missions that hurt your opponent.

That being said, Earth decks can certainly find room in their decks for this card, especially with the impressive turn 4 and above ninjas that we've seen of late. The mission is pretty self explanatory, so there isn't much need to look too far into it, but for those who are curious/slow in reading this, the reason it's turn 3 is just in case your opponent hits that -1 Entrance cost ninja to bring that turn 4 out a turn early, of which this mission would work for then and I'm a reliable judge so I'm not messin' with ya.

Overall, the effect is good, but it's even better because it's Earth, an element that needs an effect like this. I'm a little iffy on the SR rating, but some testing will bring the mission to a brighter light.

Limited: 4/5
Constructed: 4/5
Art: Always lovin' Hinata! ^_^ /5
 
Mayur V. Today, we have a brand new Super Rare from Foretold Prophecy! Bashfulness is a turn 3 counter earth mission with one hand cost.

It has a very solid effect of bouncing a turn 4 or lower ninja back to your opponent's deck. This gives you both field advantage, and can hurt your opponent's draw.

However, it has to be a ninja that is being put into play that turn. This makes the card seem very situational. However, I have to say that there are a few very interesting combos with this card that can make it playable in a field control type deck. Playing Naruto/Hinata one turn, and then playing this on the next turn gives you a huge advantage that can make it impossible for your opponent to recover. Also, playing Naruto/Shion to ensure that they don't drop turn 5 or 6 ninjas means that this card can still target most of the ninjas being put into play.

The fact that the effect only targets a ninja that is just being put into play means this card can become a dead card in hand. However, if you can hit its effect, the advantage you gain can be huge.

Constructed: 4/5 <--- I think it has a lot of potential, but honestly I have to test it out before I pass full judgment on it.

Limited: 4.5/5 <--- It will probably be really good here.
 

 


 

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