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Hidan (Curse Mode)
[Curse] 

#N-784 

Review Date: July 19, 2010

Average Card Rating

Limited: 2.50
Unlimited: 2.90
Block: 3.50

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Hidan (Curse Mode)

This is a version of Hidan that Booster Draft hates. In order to get him out, you first need Hidan [Immortal], and the Ritual Mission card. In constructed, he's better... if only a bit.

He's got pretty good stats for a Reinforcement (meaning he goes in the same deck the Squads go in), although the -1 Mental is somewhat odd for me. Once you get him out on the field, he can be good. He's got two valid effects, which could make him somewhat of a wall. He can't die do to damage, meaning all battle and effect damage don't work on him. Problem is that this comes at a price. Once he receives any damage, you auto-mill yourself according to how much damage he takes. So, if he gets two damage, you discard two cards from the top of your own deck.

Like I said, he's not good in limited unless you manage to draft the other cards. In constructed, he could be good. Try it and see!

Ratings:

Limited: 1/5
Constructed: 2/5
Block: 3/5
Art: Are you cold?!/5

 

=======================
7/20/10 N-785 Hidan [Immortal]
=======================
 
Today's card is the first version of the Immortal Hidan, and his effect matches him quite well. His characteristics are the standard "Akatsuki, Male, Jonin, Rogue Ninja" characteristics, but he has Mental Power:-1 which really hurts in today's meta with mental power battles becoming more and more common. Like his partner, Kakuzu, Hidan lacks Ambush, which is something most Akatsuki ninjas have, but "Invasion of Akatsuki" will help him lose this one downside. Additionally, he's dual-symbol which helps his playability in other decks and is good for possible combination jutsus in the future. Finally, he has Weapon combat attribute which is good for Weapon deck and he also has Curse combat attribute, which means nothing as of now, unless there is a Hidan Jutsu with this requirement that I have forgotten. Stat-wise, he is good for his turn, being 6/2 6/0. He's not overwhelmingly powerful, but he's great injured which is a nice bonus considering his effect.
 
Hidan's effect prevents him from being removed from play via damage, so he is an infinite chump practically. It's a little different from Kakuzu/Four Souls damage prevention though. Kakuzu's prevents all damage to him, while Hidan still receives it, so Hidan can be injured. The only way to kill off Hidan is by using an effect to remove him from play by means other than damage, such as instantly discarding him with cards like 8 Trigrams or the Rasengan in Will of Fire. While will remove Hidan, it is not the permanent solution to killing him as his second effect is similar to that of the Tobi from Emerging Alliance; when he is removed from play, he is returned to your hand. This allows you to re-deploy him the next turn and continue to be a wall to your opponent. This effect even kicks off when you play the reinforcement Hidan, so if your Hidan (Cursed Mode) gets removed, you can play regular Hidan again and possibly reinforce (Cursed Mode) again if you have more than one in your reinforcement zone and your "Ritual" mission is still on the field.
 
While his effect may sound somewhat broken since he's nearly impossible to kill, his first effect will hurt you for having him out for a long time on the field. He discards the top 2 cards of your deck at the beginning of both players turn, which will cause you to deck out very fast if the game drags out too long. Of course, this one "downside" can easily be fixed or used to your advantage. Lightning has a lot of cards that have combos with cards in your discard pile, so the mill might help in some decks. Giant Eagle will can help you cycle the cards you discard with Hidan with ones in your hand, and Sai [EFTF] will just shut-off Hidan's self-mill in general. Of course, playing the squad will also get rid of the mill effect. The only way to truly kill Hidan is by negating his effect.This can be done with Water Clone Jutsu from TP1, Mangekyo Sharingan, Kigiri, and a various other effect negation cards.
 
For his debut, Hidan does not disappoint, and is an all-around good card.
 
Limited: 4/5 Very good if you can pull him off here
Constructed: 3.75/5Block: 4/5

 


 

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