Pojo's Naruto Card of the Day
On our
Naruto Message Board you can:
Trade Cards (with an eBay type rating system), talk about
your decks,
discuss upcoming and past tourneys, converse on
the anime &
more.
Ratings are
based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.
Beastly Mage
End of the Immortal
Today's card is a mission from set 20. End of the
Immortal is an Earth/Wind card that fits well into
Mental Power decks. If you have Ninjas whose
combined Mental Power is 13 or over your opponent
must reorganize the in-play teams into teams of one.
Translation: your opponent has to split up every
team out if you have smart Ninjas on your side.
So, let's say you have yesterday's Asuma (2 by his
effect), Shikamaru (4 + 2), Yamato (2 + 2), and the
new First Hokage (3 + 2). With this combination
you'll be able to get this effect. If you manage to
perform a Mental Power Battle you're set since your
opponent will have to either let you through or
chump block with the single teams out. This card is
perfect for Block Format Mental decks. Trust me on
that one.
Ratings:
Limited: 1/5 (not that easy in this format)
Constructed: 3/5
Block: 3.5/5
Art: Pwn3d!/5
The_Sixth_
Prong
End of the Immortal 725:
This mission isn't that great on its own, but it is
ridiculous in conjuction with many ninja and jutsu
cards. It has tremendous combo potential, and is a
definite 1-or-2-of in any deck that plays any cards
that work with it.
Limited: 1.5/5 Not that great. It won't really get
you anywhere, and like I said, you aren't assured
any good combos.
Unlimited: 4.5/5 SO BUSTED! There are way too many
cards that work way too well with this card. Ban it
now!
Block: 3.5/5 Definitely worth playing at least 1 or
2 of. There are some good cards that combo with it.