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Hiruko
[Warrior of the Red Guard]
#N-1139 Reviewed May 24, 2011
Average
Card Rating
Limited: 2.00
Unlimited: 3.00
Block: 2.50
Ratings are
based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.
ninja_
cupcakes
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N-1139 Hiruko [Warrior of the Red Guard]
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Today's card is another Puppet "Warrior" ninja and
the second Hiruko released. Interestingly, this
version of Hiruko does not have "Name: Sasori" like
the set 18 Sasori, so you can now have both out on
the field. This is likely due to the new Sasori &
Hiruko squad. The first thing that comes to mind
about this card is that its effect is great when
used with Baki's, however, Baki is banned, so Hiruko
loses some of its effectiveness. It is still a great
card, however, as it can ruin your opponent's teams
and allow you to attack their village without having
to face-off against their strong teams. It's very
balanced and good card. It will probably see
moderate play in Wind Decks to get out Sasori/Hiruko,
however, the set 18 Hiruko tends to be a better
choice for squading since you only need to sacrifice
only that Hiruko since it meets the requirement of "Hiruko"
and Sasori" (think of it as squading over a platoon
with the same name).
Limited: 2/5 Not many Manipulation ninjas here
Constructed: 3/5
Block: 3/5
DIMHWT
Today's card is a Hiruko that doesn't count as
sasori!
Hiruko is a turn 4 5/3 1/2 puppet with weapon. When
he's put into play if you have any manipulator you
can de-team 2 ninjas.
Wind-Puppet decks have gotten renewed intrest with
these last few sets, t4 has no other puppet option,
but chiyo is on that turn, so if anything its a 1
of. de-teaming may read nice, but it leads to 1 turn
of chump blocking. but if all you need is 1 turn
hiruko is your guy.
Hiruko is a fairly underwhelming ninja card to be
blunt. his stats are average, effect a one-time
chump maker, and not a lot of upside as the most
played sasori can self fetch the only squad he
makes. not a great card but one that might make a
few off-the-wall decks.