Pojo's Naruto Card of the Day
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based on a 1 to 5 scale.
1 being the worst.
3 = average.
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Beastly Mage
Motionless
Today's card is a Mission from S23. Motionless is
a full Permanent with a countering effect. When a
Player uses a Jutsu card, then this Mission goes to
its owner's Chakra Area. Then the Opponent of the
Player draws three cards. Just in case, when you
play this Mission you're the owner. When your
Opponent plays a Jutsu, you move this Mission to
your Chakra Area and draw three cards. It's a good
thing when things get tight, and it doesn't say that
there's a specific turn when it has to be played.
Drawing three cards is always good, and from T2
that's even better. Though not something
game-changing, it's still good. Try it and see!
If you've played Magic: The Gathering, you can
probably tell that Bandai plagiarized the effect of
this card from the card "Standstill". Not only do
both cards have virtually the same effect, but they
also have similar names. Pointless trivia aside,
this card is decent, but it's on the worst element
it could be on. Lightning's strong point is its
ridiculous chakra generation, so it's not really
smart to prevent yourself from using your main
advantage. The only benefit to playing this card is
if you're all ready winning and you're opponent can
only come back if they play a jutsu. On the
flip-side, if the put in play a game changing card,
you're screwed if you need to start a jutsu chain to
gain back your lead.
It's a card that will make your opponent think
twice before playing a jutsu, but it can hurt you as
well if things go awry.
Limited: 2/5
Unlimited: 1/5 (So many better draw missions without
conditions)
Block: 2/5