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Obito Uchiha
[Stalwart]
#N-1223


Reviewed Sept. 6, 2011

Average Card Rating

Limited: 2.50
Unlimited: 2.00
Block: 3.25

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Obito Uchiha
 
Today's card is one that's being used in Mill Decks. Why? It's simple. When you put him in play you can pay either two Wind or two Fire (the effects aren't cumulative) to get a different effect. If you pay the two Wind you pick out one Ninja, remove it from play, and then put it back into its owner's village at the end of the turn. That effect is good, but the effect that's getting him included in Fire Mill decks is the one you get when you pay two Fire. When you do that your opponent moves the top five cards of the deck to the Discard Pile. When that happens, if any Jutsu cards are discarded this way then Obito gets a Growth Coin for each one. So, discard five Jutsus = get five Growth Coins.
 
Pretty awesome if you ask me.
 
He doesn't have growth, which means you don't get to abuse his effect should the opportunity arise. That balances him out well. Try it and see!
 
Ratings:
 
Limited: 2/5
Constructed: 3/5
Block: 3.5/5
Art: Determined/5

NeoGuilt

NeoGuilt
Obito Uchiha [Stalwart]
N-1223

Today's review starts off with dual support for Wind/Fire decks. This Obito is turn 3 and a bad 2/0 healthy and decent 5/2 injured. Also he has Sharingan Eye. Sharingan Eye lets him perform Jutsu like Amaterasu (which injures and makes your opponent mill as long as the injured ninja lives!) and Sharingan Eye (which negates jutsu and has a bonus effect of discarding 2 chakra from your opponent if paid with a Water Symbol).

Obito has 2 put in play effects but only one can be activated. Paying 2 Fire will make your opponent mill 5 and for any jutsu milled, Obito gets a Growth coin. Not too shabby I'd say, especially since it combos with Pakkun (which will result in LOTS of milled cards). The second effect is, by paying 2 Wind, remove a ninja your opponent control until the end of the turn. This is handy if they have a pesky ninja that is getting in your way (like [Excellent Tactician Temari]).

Block: 3/5 (potential with Pakkun!)
Limited: 3/5
Unlimited: 1/5

 


 

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