Pojo's Naruto Card of the Day
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Beastly Mage
Naruto Uzumaki (Six Tails)
Now this is a scary-looking Tailed-Beast version of
Naruto. He's pretty strong, being the first Ninja so
far with 10 printed Combat on both positions. To put
him in play you must first discard a Four Tails
Naruto while you have 15 or more Chakra. Just to
make it clear: Four Tail Naruto is a Reinforcement,
so he gets Removed rather than Discarded. Now, when
you put this Beast into play all other Ninjas get
discarded. This goes for those on your side and your
Opponent's side as well. This means that you'll be
able to take a free shot at your Opponent that turn.
The second Effect (both are Valid if you're
wondering) lets you Heal this Ninja at the end of
each Turn. So, if your Opponent Injured or Damaged
Six Tails, you get to Heal him for another crack at
your Opponent. He's a ridiculously strong
Reinforcement with no Support, and no protection
Effect either. That last part warrants you prepare
your deck well to protect him. Remember that when
you put him in play you blew out all other Chump
Blockers and any possible Back Ninjas, so you have
to build up your forces again.