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Kankuro, Temari, and Gaara of the Desert
[Bonds of Blood]
#N-1487 Reviewed May 7, 2012
Average
Card Rating
Limited: Starter
Unlimited: 3.0
Block: 3.5
Ratings are
based on a 1 to 5 scale.
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Beastly Mage
Kankuro, Temari, and Gaara of the Desert
Today we take a look at one of the new Starter Deck
exclusives from Set 25, this one being from the Sand
Deck. This Triple Ninja Squad card uses all three
Sand Siblings and comes in at T4. Even if they're
the Genin versions, they're still pretty strong.
Being 7/3-3/3 with Sand, Manipulation, and Weapon
Combat Attributes and 3 Mental Power makes for a
great Squad. When they attack, you pick one Ninja
whose Entrance Cost is lower (T3 or lower) and
Injure it. That one is Valid, and would count with
them as either Head or Back Ninjas. The second
Effect, which isn't Valid, limits your Opponent's
Jutsu Card Limit to one per turn when they Block.
That can be a great way to control the situation in
many ways, since playing a Jutsu that might get
Negated and then not being able to counter that can
be tough for anyone.
This is one card that makes the new Starters
something to look forward to.