Nekroz of Areadbhair
Nekroz of Areadbhair

Nekroz of Areadbhair – #GFTP-EN008

You can Ritual Summon this card with any “Nekroz” Ritual Spell. Must be Ritual Summoned, without using any Level 10 monsters. You can only use each of these effects of “Nekroz of Areadbhair” once per turn.  ● You can discard this card; Tribute up to 2 “Nekroz” monsters from your hand and/or field, and if you do, send that many “Nekroz” cards from your Deck to the GY.  ● When a monster effect is activated (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation, and if you do, banish that card.

Date Reviewed:  April 26th, 2021

Rating: 3.88

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Nekroz of Areadbhair starts our week with cards from the flop of a set: Ghosts From the Past.

Level 10 Ritual to correspond with the Nekroz Ritual theme and great ATK/DEF for a Level 10. The restriction on not using a Level 10 to Ritual Summon Areadbhair hurts it, but only slightly. Tributing up to two Nekroz along with Areadbhair to Foolish Burial that many Nekroz cards adds some more speed to the deck. The grave effects will kick for any of the non-Ritual Nekroz cards you send, and getting what you want into the grave will set up pulling it back to the field/hand. While that effect is good, Areadbhair’s second effect may be better. Effect monster negation is critical in any archetype in the game, and now Nekroz have another negater in Areadbhair. Hand or field monster tribute will also trigger Nekroz effects, and the lack of restriction on which monster can be tributed gives you some flexibility to tribute tokens or hand traps/tech monsters. Banishing the monster eliminates any reappearance from it and gets around destruction effects.

You may get more out of the second effect than the first. With Incantations still around and the card pool growing, Nekroz are less likely to use any of the non-Ritual Nekroz monsters other than Shurit. The Nekroz you send will fuel the second effect of the Nekroz Ritual Spells, but monster negation may be the better choice.

Advanced-3.5/5     Art-4.5/5

Until Next Time
KingofLullaby


Crunch$G Avatar
Crunch$G

Ghosts From the Past is finally here with a bunch of support cards for old archetypes, so why not take a look at a few of them. The week starts with a new Nekroz Ritual form of the new Dragunity Synchro: Nekroz of Areadbhair.

Nekroz of Areadbhair is a Level 10 WATER Warrior Ritual with 3300 ATK and 3200 DEF. Pretty strong stats overall, WATER is well supported, and being a Warrior is fine. This can be Ritual Summoned with any Nekroz Ritual Spell, which you got the main 3, but it can’t be Ritual Summoned using Level 10 monsters, so you need some effort. This mainly just shuts off Kaleidoscope sending any Level 10 really. This monster has two effects, both of which are hard once per turns. The first one lets you discard this card to then tribute up to 2 Nekroz monsters from your hand and/or field to then send an equal number of Nekroz cards from the Deck to the graveyard. It seems pretty minus at first, but it can be fine to tribute the Nekroz monsters that aren’t Rituals, considering they all get effects when tributed, mainly searching the Nekroz Rituals themselves if not retrieving other Nekroz cards from other places. It can also put the Nekroz monsters in grave that want to be banished or the Ritual Spells to banish those and a Nekroz to search for other Nekroz Spells. The effect Areadbhair has on field is that if the opponent activates a monster effect, you can tribute a Nekroz monster to negate that effect and banish the opponent’s monster. Pretty nice monster effect negation, something Nekroz lacked before outside Unicore being a Skill Drain against Extra Deck monsters. Again, you can trigger the non-Ritual Nekroz effects with this or just tribute off a Nekroz on field like Trishula to later Ritual Summon again with Nekroz Cycle. Areadbhair certainly has a place in a Nekroz Deck, it’s a pretty nice boss Ritual. Could get bricky with multiples, especially since you got 3 Brionac to search this and 3 Unicore to recover this now, alongside Herald of the Arc Light and ways to send that. It’s something worth using in all Nekroz Decks, though.

Advanced Rating: 4/5

Art: 4.5/5 Some Nekroz armors are okay-ish, and others are great. This is the latter.


Dark Paladin's Avatar
Alex
Searcy

We haven’t looked at a Ritual in a good while, but if you’re talking Nekroz, as we are to open the week, it likely, and did, lead us to one.  Nekroz of Areadbhair is a Level 10, Water/Warrior (a combo growing more common) Ritual Monster with a great score of 3300/3200.  You can Ritual Summon this with any of the Nekroz cards, three at present, but are forbidden from using Level 10 Monsters.  So no dumping this to bring one out, which is sad.  Having such high Level Rituals but not bringing each other out is a downside.  Discarding this lets you Tribute up to 2 Nekroz Monsters lets you send 2 more Nekroz cards from your Deck to your Grave.  The versatility in the ‘up to’ is cool and on paper this would be initially a -3 or -4, this should work in your favor very quickly.  You’ll get something from whatever Monster you Tribute.  You’ll have new cards in your Grave you can remove from play, use for Ritual Summons, and/or cycle back to the Field.  A Quick Effecf lets you Tribute a Monster (from your Hand OR Field) when a Monster effect is activated and negate said effect.  You remove that Monster from play if you’re successful. Much more beautiful here, where you aren’t locked into it even being from one place or a Nekroz.  Both effect is once per turn.  The latter makes sense as it might be too powerful otherwise.  I don’t think you’d really want to use the first effect more than once but that may be a moot point.  Nice card, negation is always a plus, superb attack and defense.  Good start for the week

Rating:  3.5/5

Art:  5/5  Amazing art.  Great armor, warm and beautiful, but still subtle enough background not the overpower the Monster.


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