Shell Acara Totem
Item | Totem
Strength +1 | Agility +1 | Magic +2 | Intelligence +1 | Bank 2
Before your turn, if this card is in your bank, you may discard it to have each player discard his or her hand.
35/100 MI Rare
Today we review another totem, the Shell Acara Totem, and like the others, it's costly effect is useful. With this one, if you choose to discard it *before* your turn (before you even draw a card or untap Neopets), each player discards his or her entire hand. This gets useful when you have an opponent that keeps a lot of cards in hand, or uses those potions that help boost stats in contests and then bounce back to their hand if they win. The downfall of this card is that not only do you lose 2 points in your bank, but you have to discard your hand as well. At least you will get to draw an additional card right away when your turn starts. Of course, you could always use Shell Acara Totem when your hand is empty!
There's also the psych-out factor, where you bank this card and just let it sit in your bank. Your opponent will know it's there and will almost be forced to use anything they get as soon as possible so that you don't have a chance to render it useless by discarding their hand.
Ratings:
This is a good totem, but it almost hurts as much as it helps. There are a lot of opponent's that keep pretty slim hands, and that means that this card wouldn't be worth anything more than the 2 bank points (and the psych-out factor). But, for all the times it helps, I'll give it a 3.8 of 5.