Peer Past the Veil
Peer Past the Veil

Peer Past the Veil – Duskmourn

Date Reviewed:  September 24, 2024

Ratings:
Constructed: 4.50
Casual: 4.63
Limited: 4.13
Multiplayer: 3.75
Commander [EDH]: 4.13

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 



David
Fanany
Player
since
1995
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Seeing this effect on a red/green card is going to take some getting used to. Then again, I guess every color had delirium cards in Modern Horizons 2, not to mention lhurgoyfs across the years. Seeing one of the most powerful card-drawing spells in recent memory on a red/green card might also take some getting used to for some readers, but you may as well take advantage of it while we’re here. Because it is powerful – a deck that’s constructed in a “normal” way, without particular attention paid to what card types it’s using, will still often draw four cards from it, and there are many times it will do so without having to hold back specific cards to discard. There’s an important place for iterative designs that tweak existing mechanical concepts, and an important place for cards that change the way you think about archetypes of styles of decks. Peer Past the Veil looks a lot like the second category of card – I think it’s that good.

Constructed: 4.5
Casual: 4.5
Limited: 4
Multiplayer: 4
Commander [EDH]: 4


 James H. 

  

Talk about a hand refill. Peer Past the Veil has some serious upside if you have the set-up to make it shine; with nine unique card types, this can provide colors that don’t usually have the best options for late-game refilling with a massive blast of advantage, and at instant speed to boot! Notably, this does everything in a way that lets you use cards in your hand to count towards the card draw…though it will not count itself, as it’s not in your graveyard at the time of resolution. So long as you’re not staring down a Leyline of the Void or its ilk, this will almost certainly get you a nice bit of card draw, and while the dream of drawing 9 cards with this at once is a bit fanciful, four or five cards is a pretty reasonable target, and I expect that will be the baseline. I think this is going to definitely make waves.

Constructed: 4.5
Casual: 4.75
Limited: 4.25
Multiplayer: 3.5
Commander [EDH]: 4.25


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