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Pirate Piece of the Day

Contessa Anita Amore
Spanish - Crimson Coast

Limit. Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the game's build total. This crew cannot leave this ship unless captured or eliminated.

Type - Crew
Collector's Number -  060

Piece Ratings: 4.35

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 06.29.05

 

 WildWill
Name: Contessa Anita Amore
Set: POCC
Card #s: 060
Type: Crew
Cost: 0 Points
Faction: Spanish

Ability: “Limit. Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the game's build total. This crew cannot leave this ship unless captured or eliminated.”

Flavor Text: “Limit. Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the game's build total. This crew cannot leave this ship unless captured or eliminated.

After two nearly fatal "accidents" at home (possibly arranged by her husband's children, all older than her), the lovely Contessa Anita decided that it might be prudent to take a long trip until her husband passes away and she inherits everything. She has been seen in the company of both Caballero Luys de Alva and the pirate Jack Hawkins.”

So far, each faction, with the exception of Americans, has a crewmember with the exact same ability, which I guess is parity. Anita is the Spanish version, and as with all the characters with this ability, you take some bad with some good. 5 extra build points is nice, but the Ransom keyword means that if your opponent captures her she becomes a treasure worth 5 points. If eliminated from the game, she becomes a treasure worth 1 point
The official WizKids rulings on these two keywords are:

Limit Keyword: The keyword "Limit" refers to the exact ability that it accompanies, not the named card. In other words, you can only have one card with Ransom in your fleet.”

Ransom Keyword: Crew with this keyword are permanent crew of their ship & can only be transferred or eliminated by an enemy. Friendly abilities cannot be used to modify this ability!”

Basically, you can have only ONE crew in your fleet with the +5 points ability, and only ONE crew in your fleet with the Ransom keyword. Playing these types of crew work very well, as long as you don’t get captured.

Pirates Commons usually sell for between 50 cents and $2.00. These types of characters tend to skew on the higher end, but they’re still commons.

My Ratings:
Playability 3.5 of 5
Collectability 2 of 5.
Kind of a reverse from week 1 – we’ll look at a Spanish Gunboat on Friday, just for kicks and giggles.
 
The Great Fuzzball CONTESSA ANITA AMORE

Limit. Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the game's build total. This crew cannot leave this ship unless captured or eliminated.

After two nearly fatal "accidents" at home (possibly arranged by her husband's children, all older than her), the lovely Contessa Anita decided that it might be prudent to take a long trip until her husband passes away and she inherits everything. She has been seen in the company of both Caballero Luys de Alva and the pirate Jack Hawkins.

Ransom Keyword: Crew with this keyword are permanent crew of their ship & can only be transferred or eliminated by an enemy. Friendly abilities cannot be used to modify this ability!

Cost 0 points 10/10

Review

This character has the limit keyword this means that it can only appear in a fleet once. The ransom keyword means that it is worth five gold if it is captured by your opponent or if it is killed it is worth an extra one gold I think. The best part about this character is that it costs zero points and allows you to have 5 points of crew added before you start the game making it highly usable for the more expensive ships to get in to the game.

My rating 5/5
 
Lord Fiend Name: Contessa Anita Amore
Type: Crew
Card Number: 060
Rarity: Common

Point Value: 0
This is a free crew ! Alright you can save up on resources you will later use to purchase ships and other crew.
Point Value Rating: 10/10

Effect/Ability:
Limit. Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the game's build total. This crew cannot leave this ship unless captured or eliminated.

This Crew is certainly made to give you an increase in options.For one thing it's free and now it gives you an additional 5 points !
Dependeing on the type of game you're playing this effect could give you a big advantage over your opponent(s) . If you're playing a 30 point game you are at a 16.666% advantage! Not to mention the options given to you for crew and ships.
A single ship like ROVER costs a mere 2 points , with this effect you can basically get 2 ship advantage to swarm the seas with your weanie rush.

Effect/Ability Rating: 10/10

TOTAL RATING: 10/10 not a bad at all
ART rating: 7/10 meh...I've seen better looking pieces of cardboard

~LF
 
Newbulous Contessa Anita Amore - #60 - Crimson Coast

Limit. Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the game's build total. This crew cannot leave this ship unless captured or eliminated.

Now the ability to add a whole whopping 5 points to your fleet is definitely

something I’d like to have on my fleet. This ability is without a doubt one of the best in the game; that is not the question. The question is in fact if her side effects outweigh her effect. I would say they do not. Limit is definitely required on something so powerful, but not really negative. Only being able to leave the ship through being captured or eliminated means u can’t drop her off on an island, but if you could then her effect would be a

freebee. In my opinion the Ransom ability isn’t a huge deal if you make sure

to put her on a well defended ship (or your battleship). Chances are that if

she gets captured that the ship and ultimately the game is lost, so why not put onboard.

An alternative to this is that you could also put her on a 2 point vessel that lurks around your home island for protection and odds are fairly high that she won’t be the target of your enemy’s desire. Then the remaining three points can be used for other crew, or better yet another mermaid card.

If only the Spanish had a card similar to Captain Blackheart (if they do then please excuse me) she would get a perfect rating. This is why I much rather prefer the old Hag over her; put her on your team, add five points, and add another action. What more can you ask for?

Constructed 4/5, 5/5 once the Spanish Captain Blackheart is released Limited/Sealed 4.5/5, anything that gives leeway or super cool abilities in limited play, like adding 5 points will definitely assist victory.
 
I M Einstein Contessa Anita Amore-Crimson Coast-Spanish-Common

Limit. Ransom. Place this crew face up during setup. You may build your fleet with 5 more points then the game's build total. This crew cannot leave this ship unless captured or eliminated.

This crew is very powerful. Sometimes you need another crew or 2, or a small 5 point ship. The downside is that it is a ransom so you could be giving your opponent an extra 5 treasure. Make sure you have a strong boat with a captain or helmsman to run away or attack if need be. Joaquin Vega would be good on board the same ship.

Contessa Anita Amore scores a 4/5
 

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