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Pirate
Piece of the Day
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Chesapeake
American - Revolution
Schooner. Once per turn when this ship hits an enemy
ship, also eliminate one crew from that ship.
Type
- Ship
Collector's Number -
086
Piece Ratings: 3
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 09.16.05 |
WildWill |
Pirates of the Revolution – Chesapeke
#086
Name: Chesapeke
Set: POR
Card #s: #086
Rarity: Rare
Type: Ship
Cost: 7 Points
Masts: 1
Cannons: 2L
Cargo: 2
Movement: 1S +1L
Faction: American
Ability – “Schooner.
Once per turn when this ship hits an enemy ship,
also eliminate one crew from that ship.
Flavor Text –
“Chesapeake’s crew of veteran privateers possess a
letter of marque to fight for America. They have
learned to gut enemy ships, leaving no survivors to
reveal their role in the massacre.”
Ahh, the American one masters, sweet
aren’t they? This one is especially nice, since you
CAN put a Helmsman and a Captain on board, or any
other crew you like and beef her up. She’s swift,
and has a GREAT ability for the point cost, plus a
2L cannon? Are you kidding me? Dang, throw a
Musketeer (or the American Marine on board for that
matter when he is available) and you’ve got a silent
but deadly killing machine. So she’s not the Rover
at 2 points, but she’s definitely worthy of being
placed in your fleet as an interference running
vessel, or heck, make a fleet of all one/two masters
that zip around the game board killing and stealing
treasure.
There aren’t enough completed
auctions for this little guy to evaluate. You
shouldn’t really have to pay more than $3.00 for a 1
master, unless it’s Rover.
My Ratings
Playability 3 of 5
Collectability 3 of 5
Next week – part 2 of the sequel
to “You Pick the COTD”. And we’ll do something
really special for September 19 – International
Talk Like a Pirate Day. Until then, may the
wind be at your backs me hearties.
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Aethereal |
Chesapeake
Seven points is a lot for a one-master. If you're
paying seven points
for just one mast, the ship had better have some
good abilities backing
it up. Here you're getting a good movement speed in
S+L, a nice 2-rank
L-range cannon, and a decent two cargo spaces with
no drawback to
filling them all up. If you hit, you get to take out
one of their crew
members. Like I said Wednesday, this is a good
ability to have. The
problem I have here is that the Chesapeake pretty
much becomes a
one-shooter due to its single mast. Unless you have
backup for it,
it'll get slaughtered next turn and that'll be seven
points down the
drain. Because of this, I don't particularly like
this ship. Sure, the
Rover is good, but it also only costs two points.
This costs seven,
which is awfully high for one mast and a good
ability that you'll
probably only get to use a couple of times. The two
cargo slots (with
no drawback to loading them with crew!) sure are
nice to have, though,
as you can add some nice utility crew to this guy.
I'll give the
Chesapeake the benefit of the doubt, but I don't see
myself playing
with her too often.
Rating: 3/5
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I
M Einstein |
Chesapeke-Revolution-American-7pts.
Chesapeke is a rare from the revolution set with a
base move of S + L and a cargo of 2.
The effect is pretty useless because it only has one
mast(one hit makes it derilict).
Cargo: 2. average for a one masted ship. Not enough
to be a treasure hunter or have any crew. 2.5/5
Cannons: 2L. Good for a 1 masted ship, but then
again, One masted ships shouldn't be ship hunters.
2/5
Speed: S + L. Average for a 1 masted ship. Doesn't
need a helmsman.
Overall a 2.5/5 Not a good ship in my opinion
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