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Pirate Piece of the Day

 

Robinson
English -
Revolution

Always place this crew face up; it cannot be eliminated unless its ship sinks. Crew placed on this ship cost no points, but they always each take up one cargo space. When this ship is hit, roll a d6. On a result of 5 or 6, move the crew on this ship with the highest point cost to a wild island chosen by the player to your left.

Type - Crew
Collector's Number - 037A

Piece Ratings: 1.5

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 09.28.05
 

Carbon Charlie
English - Spanish Main

When this ship is docked at your home island, you may eliminate one treasure. It becomes a 1/2 cannon that can be eliminated only when the ship sinks.

Type - Crew
Collector's Number
EC-003

Piece Ratings: 3.25

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 09.28.05
 

 

 WildWill

Pirates of the Revolution – Robinson #037A

Name:  Robinson

Set: POR

Card #s: 037A

Rarity: Common

Type: Crew

Cost: 0 Points

Faction: English

Ability – “Always place this crew face up; it cannot be eliminated unless its ship sinks. Crew placed on this ship cost no points, but they always each take up one cargo space. When this ship is hit, roll a d6. On a result of 5 or 6, move the crew on this ship with the highest point cost to a wild island chosen by the player to your left.

Flavor Text – “Found on an uncharted island, Robinson can't remember the name of his ship, its fate, or the reason he was left behind. Woe betide the crew that rescues him!”

Today’s choices are from Topnwe, our newest COTDer.  Robinson here is obviously based on the Daniel DeFoe character Robinson Crusoe, and if you HAVEN’T read that book by now, you really should.  It’s a classic for a reason.  DeFoe also wrote “Moll Flanders” which is one of the first true novels, and also required reading for High School.  I found it tedious and boring, just like Dickens.  And just like Dickens, I didn’t appreciate it until I was much, much older.  “Robinson Crusoe” however, is both fun and a statement on society, much like the earlier Jonathan Swift piece “Gulliver’s Travels.”  And if you think “Gulliver’s Travels” is a kiddy story, you have a lot to learn.

 

English lesson over.  Robinson is an interesting piece, because it’s a dual edged sword.  On one hand you get to place as many crew on board as you can fit without worrying about point cost.  On the other, if you get hit, you lose a crew a third of the time.  To me, that’s just too much of a gamble.  And not only do you lose a crew, you lose a crew with the HIGHEST point total.  Think about that for a second.  Want to lose your Myngs or Rhys Griffin Owen?  Didn’t think so.

 

I can see how in a sealed-pack tournament he would be a detriment to whomever gets stuck with him, but I don’t see him getting a lot of play in a standard game.

 

Commons sell for a buck or two at the most.  Robinson does have the Event “Raft” attached to his card, so it’s not a worthless pull out of a pack.  But he’s just not that great.

 

My Ratings

Playability 1 of 5

Collectability 2 of 5

 

 

Pirates of the Spanish Main #EC-003, #059 – Carbon Charlie

Set: POSM

Card #s: EC-003, #059

Rarity: Common

Type: Crew

Cost: 3 Points

Faction: English

Link: Powder Pete

Ability – “When this ship is docked at your home island, you may eliminate one treasure. It becomes a 3S cannon that can be eliminated only when the ship sinks.

Flavor Text – “Always covered in soot from his forge, "Carbon Charlie" makes some of the finest firearms in the world. His crowning achievement—the secret of which he will likely take to the grave—is the world's largest cannon.”

 

Now here’s a crew that is actually quite useful, you can create a 3S cannon out of any treasure once you’re docked at your home island.  Pretty handy if you ask me.  And for only 3 points, there’s nothing to say that you can’t keep doing it over and over, though if you get to do it more than once I’d be surprised.  Linking him to Powder Pete doesn’t really do much, since his ability only gives you +1 gold to any treasure.  Carbon Charlie also has a basic crew member on his card, I THINK it’s an explorer, but I’m not 100% sure.  I’d have to check the actual card, and I’m far too lazy to do that at the moment.

 

Once again, a common crew shouldn’t cost you more than a couple bucks.  This one has more playability than most, so it’ll be on the upper end of the pricing spectrum, but still, if you’re spending more than $2.00 on him, you’re spending too much.

 

My Ratings:

Playability 3 of 5

Collectability 2 of 5.

 

Next Time – Make up week finishes with another popular Spanish Ship.  After that?  Only the COTD crew knows.

 
Aethereal Robinson

Remember, this guy subtracts from the cost towards the ship, not towards your overall build total. That said, zero points for a crew means you're only taking up a cargo space so he can't be all that bad.
The ability to give your ship almost unlimited crew is OK for smaller ships that have larger cargo holds, but it's pretty meaningless for bigger and more expensive ships as even maxing out their crew probably won't put you over the ship's cost. His downside is a big one; every time you get hit, you have a one in three chance of losing one of your crew members. That really hurts the playability of this guy if you ask me. Furthermore, loading up a ship with tons of crew makes that ship Mermaids bait. I'm not a big fan of Jonah (has the same ability as this
guy) and I'm not a big fan of Robinson either. I think his uses are too limited.

Rating: 2/5

Carbon Charlie

Now this is a unique and pretty cool ability. You get to trade in unneeded treasure for free 3S cannons on your ship for the cost of 3 points and a cargo space. I actually like this ability. He's kinda like a multi-use Marine, but without the expensive cost associated with Marines. His cannons aren't as good, but the ability to add multiple 3S cannons to your ship at once can be useful. The best part about this ability is that you still get to use the cannons if the ship becomes derelict. Pair this guy with an Oarsman for some interesting situations (a moving and shooting derelict :D). 3 points is a little much for just one ability, but this isn't a bad ability by any means. Be careful about spending all your gold, though!

Rating: 3.5/5
 

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