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Piece of the Day
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Fire Djinn
Barbary Corsairs - Barbary
Coast
Galley. As part of a move action, this ship may
initiate a boarding party against a ship up to S
away from her, without having to ram. The boarded
ship may not use any boarding bonuses.
Type
- Ship
Collector's Number -
007
Piece Ratings:
1.5
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 02.03.06 |
WildWill |
Pirates of the Barbary Coast #007 –
Fire Djinn
Name: Fire Djinn
Set: POBC
Card #s: 13
Rarity: Rare
Type: Ship
Cost: 13 Points
Masts: 4
Cannons: 2L, 4S, 5S, 6L
Cargo: 3
Movement: 1S+1S
Faction: Barbary Corsair
Ability –
“Galley. As part of a move action,
this ship may initiate a boarding party against a
ship up to S away from her, without having to ram.
The boarded ship may not use any boarding bonuses.
Flavor Text
– “Equipped with boarding hooks and ramps, the Fire
Djinn strikes with the speed of a sandstorm and the
deadliness of a demon.”
It might just be me, but I think that
the Barbary Corsairs, intended to be a powerful new
faction, got the shaft. Their ships are
significantly weaker than Pirates, Spanish, English
and the French. Look at this one, sure it’s a 4
master, and a rare at that, but one of those cannons
is virtually useless without another crew to give
you at least a CHANCE to hit. Oh, but you only get
3 cargo spots for crew. How sucky is that? No,
this ship is not playable.
Wild’
Will’s Patented EBAY Auction Review 1-27-06
# Closed Auctions: 1
Average Sale Amount: $0.99
Average EBAY Store Amount: $5.53
Oh geeze, can’t even GIVE this one
away. Move on, let’s see something DECENT next
week.
My Ratings:
Playability 1 of 5
Collectibility 2 of 5
Next week – Something playable I
hope.
|
ChaosReaper |
Fire Djinn-
Now to end the week, we have another Barbary Crosair
ship named the Fire Djinn(that would have been a
cool jade rebellion name). This one, having more
cannons and the same point cost, is less playable.
It has 4 cannons, 2 S and 2L, but only one is
useable. Why are all the barbary crosair ships set
up like that? With strong cannons up front, and
degrades as it goes back. Strange I say. Anyway, its
move is ok, and its cargo space is somewhat small.
And its effect is interesting, but really not
useable. Nobody really likes boarding that much.
This makes it easier, but you can't abuse the
ability due to the hinderence attached onto it.
1.5/5 Playability
3.2/5 for collectability (it is a rare, if that
surprises you)
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~PucKviruS |
The
Fire Djinn, a type of name for a ship that I would
consider going to a better ship. This ship has an
okay paint scheme to it, but we are not here to
judge artwork. The Cannons on this ship don't spark
fear in me (if this was an opponents ship.) It also
doesn't have much Cargo Space (3), and I would see
that being used for a captain & crew especially to
give you +1 on your cannon rolls. The only real role
I would see this ship used as, is your gunship or
flag ship escort. Something to sneak around while
your ships were engaging to board another ship. But
at such a point cost I'm not sure it would be worth
it. I do know this for sure, if this ship takes a
hit I know what mast I'm pulling first. |
Aethereal |
Fire Djinn
Another Galley. This time you can board a ship from
a distance of S, but if you do this, you can't use
any boarding bonuses. The actual body you get for 13
points isn't that good...4 masts is fine, and S+S is
average movement, and the 2L cannon is good...but
4S, 5S, and 6L? This thing is begging for a +1 to
shots crew member and said member is MUCH better off
on a gunship. Besides, this thing only has 3 slots
for crew.
Galley is useful, but the boarding party ability
isn't that great. If you could use bonuses it would
be more useful, and maybe people would actually, you
know, USE boarding. The Galley ships are all very
awesome looking but I'm having trouble finding any
useful ones.
Rating: 2/5
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