Pirates of Davy Jones’ Curse - #025 Davy Jones
Name: Davy Jones
Set: PODJC
Card #: 025
Rarity: Rare
Type: Crew
Cost: 11 Points
Faction: Cursed
Link: Flying Dutchman
Ability: Limit. At the beginning of
each of your turns, choose any ability possessed by
any ship or crew in play; this character has that
ability. You may make a different choice each turn.
Flavor Text: The oceans are the
dominion of the sea-devil Davy Jones. From them he
summons and commands the most foul and evil of sea
creatures. He can harness the powers of storms and
disasters, and he rejoices in turning the sea red
with blood. But most of all he craves the souls of
all who sail “his” kingdom.
We’re finally getting to the titular
character of the newest set, and coincidentally the
main bad-guy in the next Pirates of the Caribbean
movie! Though this game piece is clearly NOT based
on the new Disney character, and thankfully so, it’s
not like we need ANOTHER version of old squid head
right about now. This piece is a pure wild-card.
The cool part is that he can copy any ability in
play, yours or your opponent’s, and you can make a
different choice each turn. The bad news is that
he’s a whopping eleven points. Now that may be a
deal-breaker to some, I’m sure for most player’s
they’re just anxious to get one. The link to the
Flying Dutchman is obvious, and important to give
her another cargo spot she sorely needs.
Wild’ Will’s Patented EBAY Auction
Review 6-11-06
# Closed Auctions: 4
Low Sale Amount: $5.50
High Sale Amount: $28.56
Average Sale Amount: $12.51
Average EBAY Store Amount: $6.33
That one auction that ended over $28
is skewing the averages for this piece. He’s by and
far the most popular crew produced for this set, and
the most useful. I’d think a real average of about
$7.50 is more reasonable. There’s a couple BIN’s
for $10, which is slightly more excessive.
My Ratings
Playability 4.5 of 5
Collectability 5 of 5
Pirates of Davy Jones’ Curse - #024 Papa Doc
Name: Papa Doc
Set: PODJC
Card #: 024
Rarity: Rare
Type: Crew
Cost: 8 Points
Faction: Cursed
Link: The Unblinking 99
Ability: If an enemy ship is within S
of this ship, you can use this ship’s action for the
turn to try to possess a target crew on that ship.
Roll a d6; on a result of 6, the target is
immediately assigned to this ship. Its nationality
changes to match the nationality of this ship.
Flavor Text: Papa Doc discovered that
he can possess both the dead and living, and he has
set his gaze upon the purity that is Josephine
Godiva. For if he makes her his one hundredth soul,
he will have the power to take on the loa
themselves.
The Papa Doc character is not a
WizKids invention, he’s a well established mainstay
of the Voodoo religion, and his image has appeared
in pop-culture in a variety of different forms, but
he’s more well known as Baron Samedi. I think my
personal favorite is Geoffrey Holder as the dancing
priest in the Roger Moore’s Bond premier Live and
Let Die. WizKids must be basing their version
off of the infamous “Papa Doc Duvalier” the 20th
Century Haitian despot who liked to dress up at
Baron Samedi, according to Wikipedia.
This particular piece has one of the
more magical abilities found in this set, on the
right roll, he can take over an opponent’s crew, and
more or less make them permanently worthless to
you. That roll is a long-shot though, and in order
to make Papa Doc really work, you will need a
re-roller on your ship, and some how, I just don’t
think it’s all that feasible. Why give up a full
action for a slim chance at permanently disabling
one crew? And EIGHT points? Too expensive.
These are the types of crew that
drive me nuts. It’s an incredible ability that can
turn a game on it’s ear, if it weren’t so damn
expensive. When I say expensive, it’s over-costed
(by at least 3 points), and you give up too much.
If this piece cost 5 points, and DID NOT require you
to lose your ship’s action, it would see much more
play, and no, it wouldn’t be broken either, because
you STILL have to roll the six. Make that roll
without additional abilities, and this piece would
be fine. As it is, he’s virtually unplayable.
Wild’ Will’s Patented EBAY Auction
Review 6-11-06
# Closed Auctions: 4
Low Sale Amount: $0.99
High Sale Amount: $3.99
Average Sale Amount: $2.13
Average EBAY Store Amount: $4.00
You can always tell the rare crew
that are worth playing by the prices they
command in the secondary marketplace. This guy
he’s just not that great, ergo, not a very high
value.
My Ratings
Playability 2 of 5
Collectability 2.5 of 5
Next time – We’ll finish our
cursed week with a smaller ship, one that
everyone can afford.
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