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Pirate
Piece of the Day
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USS Constitution
Name |
USS Constitution |
Type |
Ship |
Point Value |
15 |
Collector's Number
|
086 |
Rarity |
Rare |
Piece Ratings:
4.25
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 6.18.07 |
Cadet-Captain Mike |
Name: USS Constitution
Card: OE #086 (Rare)
Points: 15
Faction: USA
Masts: 5 (rating: 5 / 5)
Cargo: 4 (rating: 3 / 5)
Moves: L (rating: 2 / 5)
Guns : 2S,2L,2L,2L,2S (rating: / 5)
Hit %: 335 (S), 201 (L)
Ability: This ship gets +1 to her cannon rolls
against Pirate ships.
The Constitution was one of the most sought-after
ships in the Revolution set, which was probably due
more to American sentimentality than to her specs -
five 3L cannons, requires two hits to remove one
mast, for (gasp!) 22 points. How does the new Old
Ironsides stack up?
Her speed and cargo are the same; her price has gone
way down, and the accuracy of her guns has improved.
She's no longer an unstoppable juggernaut; you'll
have to use her offensively to get your money's
worth. This is especially easy against Pirates,
against whom the Constitution's hit rates become a
crushing 416% at short range and 249% at long range.
If you expect to face sea dragons, giant crabs, the
original Revenant (which is strikingly similar to
this ship), or other big nasties flying the Skull
and Crossbones, this ship will get the job done with
flying colors.
She obviously needs a Helmsman and a Captain, or a
named crew who gives a move/shoot, like Jonathan
Haraden (move/shoot and reroll) or Master CPO
Charles Richard (move/shoot and boarding bonus). A
world-hater like Brent Rice won't help against
Pirates, since abilities don't stack, but he'll give
his +1 bonus against any other faction. Consider one
of the other generic crew as well - Cannoneer,
Musketeer, or Shipwright. You can pile on the crew;
this ship can take them and can use them well.
This is a fine fighting ship, a worthy successor to
the "old"
Constitution. A little more speed would have been
nice, but perfect ships are few and far between.
This one will certainly make her mark, and her price
is surprisingly reasonable for an American ship.
Total rating: 4.5 / 5
|
BAILEY |
USS Constitution
Masts: 5
Cargo: 4
Move:
L
Points: 15
Cannons: S2, L2, L2, L2, S2
Ability: This ship gets +1 to cannon rolls
against all Pirate ships.
I don't
like this ship. This is probably my least
favorite ship of all-time. Of course, the only
reason for that is because I'm a die-hard Pirate
nation/faction collector. This is a great ship
WITHOUT the ability, and with it, it becomes a
monster. So let's look at this thing, top to
bottom.
It has
the most masts for a non-junk ship. That's
always good. It has a typical 5-master move, a
long. It has moderate cargo, nothing
spectacular, but nothing terrible either. It's
point cost is again mostly normal for a
5-master. It's cannons are far above average,
and when it's fighting Pirate ships they become
spectacular.
This
ship can hit any ship, no matter the ability. I
think this would be a good flagship for any good
American fleet, my second choice behind the
Blackwatch. This ship is an above-average ship
with some fairly average stats. I give her above
average marks.
4/5
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