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Pirate
Piece of the Day
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Davy Jones
Name |
Davy Jones |
Type |
Crew |
Point Value |
12 |
Collector's Number
|
016 |
Rarity |
Rare |
Piece Ratings:
3.50
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 06.08.07 |
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Cavendish
Name |
Cavendish |
Type |
Crew |
Point Value |
3 |
Collector's Number
|
019A |
Rarity |
Common |
Piece Ratings:
3.00
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 06.08.07 |
Cadet-Captain Mike |
Name: Davy Jones
Card: OE #016 (Rare)
Points: 12
Faction: Cursed
Link : All Cursed ships
Keyword: Limit.
Ability: Once per turn, roll a d6. On a 1–4, you may
give this ship an extra action; on a 5, you may give
any ship you control an extra action; on a 6, you
may give an enemy ship an action.
One word. Ouch. This word is both good news and bad
news.
Davy is a mix of three abilities that have been part
of various crewmen (and women) for most of Pirates'
lifetime. Combining them into one mega-crewman makes
him an admiral second to none. Two actions is always
good, and you get this 5/6 of the time (if you use a
roll of 5 on your own ship). Giving another ship an
extra action can hamstring an enemy's tactics. And
the fun you can have by giving an enemy ship an
action...
the enemy WILL say "ouch" a lot.
The other meaning of "ouch" is about his point cost.
Davy Jones is the most expensive crew in the game;
only two others match him, King Blackheart (with the
same ability) and Captain Whitebeard (who isn't
normally used in battle). For 12 points, I could buy
a nifty little Pirate squadron - Banshee's Cry, and
Longshanks with a Captain. Davy will badly limit
your options if you buy him, both because he soaks
up so many points and because of his Limit keyword.
Still, you get what you pay for. Unlike some other
costly crew (like the move/shoot plus shoot/move
crew that cost 9 points), Davy Jones is a good
value. For value alone, I'd give him a 4, but I have
to mark him down a little, just because he costs so
much.
Total rating: 3.5 / 5
= = = = = = = = = = = = = = =
Name: Cavendish
Card: OE #019a (Common)
Points: 3
Faction: Cursed
Ability: Crew of any nationality may use their
abilities on this ship.
The Cursed have always been able to use other
people's ships as their own, by using a crew with
the Black Mark. Cavendish helps with their other
weakness, the shortage of useful crew. For three
points, you gain the ability to buy any nation's
crewman and put it on the same ship as Cavendish.
Obviously, you won't do this just to gain an
Explorer because you haven't found any Cursed
Explorers yet. You'll want to get powerful crew,
like a world-hater (the Cursed don't have any), or
multi-function crew like Robert Surcouf or Jonathan
Haraden, or perhaps a crew like the Hag of Tortuga
that gives you five extra points at set-up time. In
other words, you'll want Cavendish on a big fighter
that takes a lot of crewpersons. He'll take up a
cargo space, but if you get a multi-function crew,
that will save a cargo space, so all you lose is
Cavendish's 3 points. For a faction like the Cursed,
that's a fair deal.
Note that Tabatha McWarren gives the exact same
ability, so if you're playing a really big game, you
could use both of them and load two gunships to the
gunwales with other factions' crew.
Total rating: 3 / 5 |
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