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Pirate
Piece of the Day
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El Villalobos
Type |
Ship |
Point Value |
7 |
Collector's Number
|
MI-062 |
Rarity |
Uncommon |
Tournament Status
|
Active |
Piece Ratings:
3.00
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 3.7.07 |
Cadet-Captain Mike
|
Name: El Villalobos
Card: MI # 062 (Uncommon)
Points: 7
Faction: Spain
Masts: 2 (rating: 2 / 5)
Cargo: 2 (rating: 2 / 5)
Moves: S+S (rating: 3 / 5)
Guns : 4S,5S (rating: 1.5 / 5)
Hit %: 50 (S), 0 (L)
Ability: On the turn this ship is pinned, eliminate
one crew and one mast from the rammed ship.
This is a woeful-looking little ship. Her speed is
average, her cargo is bad and her guns are worse.
But her ability makes her very dangerous indeed. If
I understand the rules correctly, she does her
special damage to ship and crew when she rams, and
then the enemy has to make a normal ramming roll or
lose a second mast, and can lose a second crew if
the Villalobos boards and wins. Even a five-masted
monster still loses a mast and crew to this
Spaniard's ram, and then has to resolve the ram
normally. That's a lot of damage from one little
ship, although if she picks on five-masted ships,
she's going to have a very short career.
And if I'm reading the rules wrong, and her victim
doesn't have to make a ramming roll or be boarded,
it still means the Villalobos effectively wins every
ram and every board. Is that worth seven points to
you?
Her two crew will always include a Helmsman if
a-ramming you will go. A Captain would be a waste,
since she can't shoot worth a darn. A crew like
Admiral Alarico Castro, who lets you reroll one die
roll per turn, could be very useful; you'd redo your
losing boarding rolls.
Alternately, you could skip the crew and the
ramming, and use her for gold. Two cargo is pathetic
for gold, but she only costs seven points, so she
could probably pay for herself in one or two
cruises. If the enemy picks on her, put her helm
over and ram the fool!
You won't build your fleet around the Villalobos,
but she's a useful helper to a good fighter. It's
hard to go wrong for seven points, and you get more
than your money's worth from this fine little ship.
Total rating: 4 / 5 |
Sumpbeast |
El Villalobos
At first glance this ship
is made for ramming. The ability and speed mean she
can get to the enemy. The cargo hold is a bit small
for treasure running. The two guns are pretty
useless with a 33% and a 16.6% chance of hitting at
short range. I would leave this ship at home and
take something cheaper with a more useful role. For
a fairly low point cost and decent speed El
Villalobos generously receives a 2/5.
--Sumpbeast |
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