Masts: 4
Cargo: 5
Moves: S+L
Guns : 4L, 3L, 3S, 4S
Hit %: 167 (S), 83 (L)
Link : The Headhunter
Ability: Once per turn, you may reroll any die roll
you make for this ship; you must use the second die
roll result.
Now this ship has some potential! Her speed is very
good, especially for a 4-masted ship. Cargo is well
above average. You could use her for gold running
just fine, if you don't mind paying 13 points for a
gold ship.
But this ship wasn't made for gold. With her ability
and her linked crew, she's a combatant. The SCS
Headhunter gives a world-hater and a sac ability for
6 points. You don't need a Helmsman (how often do I
say that?), and her reroll can serve as a substitute
Cannoneer, so just add a Captain and an Oarsman or
two, and you're off to the battle, with cannon hit
percentages up to 233% (short range) and 117% (long
range).
Her price is okay for what you get, and you've still
got three cargo free for boarding, or for pouncing
on gold that somebody foolishly left lying around
nearby.
With all her ratings above average, the Black Heart
will make a good fighting flagship for a Pirate
admiral. And if the enemy isn't inclined to fight,
then leave the crew at home and grab some gold.
Flexibility is good. This ship is pretty good, too.