Today, we review the SR Black
Pearl.
Black Pearl, 16 points, Pirate
Masts: 4
Cargo: 2
Speed: S+S
Cannons: 3L 3L 3L 3L
Abilities: Fear. If this ship has
a captain crew, she gets +1 to her cannon rolls.
Flavor Text: "You've seen a ship
with black sails that's crewed by the damned, and
captained by a man so evil that Hell itself spat him
back out?" —Mullroy
Two things bother me about this
ship. First of all, the flavor text.
Talk about a cop-out. WRITE SOME
REAL FLAVOR TEXT. Secondly, why doesn't this ship
have the Ghost Ship ability? Just two things that
bother me. At least it's transparent.
Onto the ship, though.
Another thing bothers me-the 2
cargo. Yikes. I know that there's some Pirate crew
that can link to any Pirate ship, which is good. Use
them!
First and foremost, give this ship
a Captain. Then again, what fighting ship DOESN'T
have a captain? Yeah, exactly. Name a time where you
didn't give the Harbinger a captain. Now, name a
time where you did that, and won. Nothing comes up?
Exactly.
With a captain and helmsman, this
ship moves S+S+S, and has all rank 2 cannons! Pretty
devastating, isn't it? Then we have the Fear
Ability.
This is really lame. It requires
you to be within S, and all of your cannons are L
range. So...yeah. Lame combo right there. Unless you
pull up to your opponents and like having a 33%
chance of doing something that probably won't affect
them much, don't do it. But then again, it could be
useful against ships that can't be hit by L range
cannons...
So, here's a rather nice build for
the Black Pearl...
Black Pearl, 16 (29)
Captain Barbossa, 7
Helmsman, 2
Jimmy Legs, 3
Oarsman, 1
You can move 2x S+S+S, and you
have all rank 1, L range cannons!
Dang, that's pretty good.
This ship gets a 3.5/5 from me.
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