Today we finish up PotC week with
the Neptune!
Neptune, 11 points, Pirate
Masts: 4
Cargo: 3
Speed: S+S
Cannons: 3S 3L 3L 3S
Abilities: This ship gets +1 to
her cannon rolls against English ships.
Flavor Text: The crew of the
Neptune would rather fight the East Indian Trading
Company than hide from it.
So...there's probably AT LEAST 10
things in this game with some reference to
Neptune...it makes sense, sure, but still. At least
10?
Neptune's Hoard, El Neptuno,
Neptune's Trident, and so on, and so forth. Boring.
Nice, good ol' bland flavor text, too. But onto the
ship!
Do you play against England a lot?
A lot? Is that all that your friends play? Then, my
friend, the Neptune is for you. Relatively speaking,
the HMS London and this ship are on equal terms,
except that this ship has 1 less cargo. Which isn't
bad, the HMS London is one of those ships that all
other ships are judged by.
So, how to crew this ship? It's
quite easy, actually. A captain and helmsman, and
probably a Fire Shot from F&S. If you desire to add
more crew instead of the Fire Shot, I recommend a
crew like the PotSM Calico Cat, which can give you
the same action twice on the roll of a
5 or 6.
But I'd keep the Fire Shot, mostly
because this ship screams "support ship". So, for 17
points (assuming you crewed it the way I suggested)
you can have all rank 2 cannons, S+S+S move, and the
ability to light masts on fire! Pretty stinking
good, if you ask me. Then again, if your opponent
only plays England, you could also play the PotCC
Eagle, but that's a different story in and of
itself. Yeah.
I would say that this ship
receives a 3.5/5 from me. It's pretty decently
costed and all, but is way too situational for me to
over use it.
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