Name: USS Destiny (USA)
Card: FS #012 (Rare)
Points: 5
Masts: 1
Cargo: 2
Moves: S+S
Guns : 3L
Hit %: 50 (S), 50 (L)
Ability: You can double the range
of this ship’s cannons each turn, but you must roll
a 6 to hit.
Yesterday's one-masted ship got a
poor review from me. This one does a little better,
mostly because of her lower price tag. In fact, she
is exactly the second USA ship to cost only five
points.
The Destiny, which looks like an
ad for US savings bonds, can run gold efficiently,
but not much of it. She has one decent gun, and just
enough speed to make use of it, plus her ability.
That combination makes her a sniper, with a 50/50
chance of tagging something from L range, or a 1 in
6 chance at L+L range. I'd
definitely put a Captain and Helmsman on her, and
hide her behind something big and bad until it's
time for her to shoot. She'd be ideal as a partner
to a bigger ship that gets +1 if its target was shot
at this turn, but I don't think the Americans have
any of those. Just don't let her get shot at. Like
any one-master, being a target is bad for her
health.
The bottom line: for five points,
you don't expect another Franklin. The USS Destiny
gives fair value for her cost, and that's all I ask
of any ship.
Goldship rating: 2.7 / 5
Gun Ship rating: 2.3 / 5
Boarding rating: 1.7 / 5
Value for points: 3.4 / 5
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