Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 05.xx.08
Draco
Starcloud
Clear Wind
I'm all for bringing back boats from previous sets,
but it's like the WizKids people weren't even trying
with this one; the Clear Wind belonging to the
Cursed is identical in every way to the Clear Wind
belonging to the Jade Rebellion except for
Nationality. So this is kind of like a freebie for
you all.
Anyway, from the get-go, this ship is supposed to be
for fighting. Its power is that it gets +1 to ships
that have been already been shot at that turn. Her
cannons are already fairly good to begin with; three
3Ls.
She could make a decent cargo ship with her four
spaces, but she only has a base move of L, too slow
for cargo.
She's definately a backup fighter; she doesn't have
the size for a solo brawl and her ability makes her
perfect for picking off a fighter's leftovers. If
needed, she could chase cargo as well, though you'd
lose a space for the helmsman you'd need for speed.
That being said, 11 points is not a bad value for
her.