Cadet-Captain Mike |
Name: Neptune (France)
Card: FS #004 (Rare)
Points: 14
Masts: 5
Cargo: 3
Moves: L
Guns : 2S, 2S, 3S, 3S, 3S
Hit %: 283 (S), 0 (L)
Link : Phillipe Jordan
Ability: This ship gets +1 to her
boarding rolls.
With five masts, small cargo, and
a boarding bonus, the Neptune's role is clear. She's
supposed to ram and board enemy fighting ships, to
kill their crew; her cargo is too small for stealing
cargo effectively. The fact that her best cannons
are in the front of the ship supports this; she can
get at least one shot off on her victim, maybe two
if the angles are right. Her linked crew, who gives
a Captain and an S-board, would turn this ship into
a crew-slayer with few equals.
I'd load this ship with Jordan, a
Helmsman, and Lenoir the canceller, to deal with
subs and those pesky ships that can't be shot within
S range.
That leaves one cargo free in case
the enemy ship gives up a coin in a boarding action
instead of losing a crew, and enables the Neptune to
take on just about anything, and hurt it badly. Such
a set-up would not be cheap (28 points), but I bet
it would be a lot of fun.
Goldship rating: 1.8 / 5
Gun Ship rating: 3.6 / 5
Boarding rating: 4.3 / 5
Value for points: 3.0 / 5
|