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Pirate Piece of the Day

Saber
 

Piece Ratings: 2.80

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 05.27.08

 
Cadet-Captain Mike

Name: Saber (France)

Card: FS #056 (Uncommon)

Points: 23

Masts: 4

Cargo: 4

Moves: L

Guns : 2S, 2S, 2S, 2S

Hit %: 267 (S), 0 (L)

Ability: Switchblade. This ship gets +1 to her boarding rolls.

 

Okay, you want us to talk about the new ship types in Fire & Steel, so here we go. The Saber claims a new record before we even start: she's the most expensive Uncommon ship ever made. So she'd better be good!

 

Okay, she's good, both at shooting and at boarding. An L cannon or two would be nice, but since switchblade ships are meant for infighting, it's not amazing that all her cannons are S range. Her two abilities make her one of the nastiest rammer/boarders ever. She can plow into a concentration of enemy ships, try to hack a mast off each of them up with her blades, and board each one with the force of a 5-masted ship.

Her cannons almost seem optional after that kind of havoc.

 

With a 23-point cost and 4 cargo, you'd do well to load her up with crew, like either Lenoir (canceller) or Capitaine Arazure (double damage from boarding), Capitaine Gaston de St. Croix (SAT and +1 vs the English), a Helmsman, and Jordan Dumas (Captain and reroll, useful for the SAT). At a minimum, she needs a Captain and Helmsman, and if you're spending 23 points on one ship, you may have to spend that minimum for crew. Regardless, you want to get this ship into the thick of the action with her blades extended, sweeping back and forth like the deadly edged weapon that she is.

 

Goldship rating: 2.3 / 5

Gun Ship rating: 4.1 / 5

Boarding rating: 4.1 / 5

Value for points: 2.6 / 5

Draco Saber

The French really cleaned up in the Fire and Steel set; whereas they didn't even have a five-master in Rise of the Fiends, now they have two of the new Bombardiers and a new Switchblade.

But enough about the set in general, let's talk about the Saber.

Switchblades are designed for boarding. The whole point of the blades is to give you more range to board with. Switchblades are also big, so they're better suited to their specialty than Scorpions. The Saber is good in particular, because it gets a +1 to boarding rolls.

Unlike Scorpions though, Switchblades don't automatically do damage with their blades; you have to make a ram roll like normal. The main advantage of the Switchblade though is that it doesn't get pinned when using its blades.

The Saber was some good room for cargo, four spaces, and has good guns for softening up a target before you do your ram roll, four 2S cannons. Her primary weakness is her speed; her base move is only L, so she'll have trouble catching up with speedy gold ships. If you want to pick on your enemy's fighters though, she stands a good chance.

For this beast of a boarder, you must pay 23 points. She's a good ship, but I don't think her cost matches her worth.

I give the Saber a 3/5.

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