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Pirate Piece of the Day

Canela
 

Piece Ratings:

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 04.xx.09

 
Cadet-Captain Mike Name: Canela (Spain)
Card: SS #025 (Common)
Points: 11
Masts: 3
Cargo: 3
Moves: L
Guns : 3L,3S,3L
Hit %: 150 (S), 100 (L)
Ability: Schooner. Once per turn, if this ship is within S of an island, you can mark the island as explored without docking at it. The island becomes unexplored in regards to all other players.

The "Cinnamon" is a rather typical ship, without much to be said for her, good or bad. Her cannons, cargo, speed, ability, and price are all quite ordinary. She's a little bit better at fighting than other roles, but even there, she's no superstar.

What's extraordinary about her is that WK planned Spain's ships for the Savage Shores release as an integrated fleet, and even the Canela plays an important role. The Intermediario, Buscador, and Native Canoes are all aimed at excellence in gold running, as are the named crew, and they succeed with flying colors. The Canela's job is to use her ability to pre-explore the wild islands, so the really potent gold ships can clean up at top speed. She's also a safe place to put your Tribal Chieftain if you use the canoes, since she'll be a low-priority target for enemy fighters. The only other crew she'd need would be a Helmsman, so she can get to the islands before the other gold ships do. Her third cargo space should be kept free for a treasure that the Buscador or Intermediario might lob her way.

By herself, the Canela is about as ordinary as a ship can be. As part of a fast Spanish gold fleet, she can play a vital supporting role. My average ratings reflect her average stand-alone role, but when you're assembling your treasure fleet, by all means keep her in mind.

Goldship rating: 2.5 / 5
Gun Ship rating: 3.3 / 5
Boarding rating: 2.6 / 5
Value for points: 3.1 / 5

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