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Pirate Piece of the Day

Conquerant

Top 10 of 2008

#6:
Conquerant FS015

Piece Ratings: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 01.30.09

 
Draco Starcloud Conquerant

Another Bombardier made it onto our Top Ten list, France's Conquerant.

Cargo Space: Conquerant only has three spaces, which is fine for a fighter. You can put some expensive crew on here since this ship costs a lot of points.

Masts: She only has three masts, but her big gun is a 3S (technically 3S+S) and her regular guns are an excellent two 2S and one 2L.

Base Move: Conquerant is a quick bugger with an S+S base move. She can get in an out of fights quickly if she has to.

Point Value: This is Conquerant's big flaw, in my opinion. 21 points is a lot to pay for a 3-mast ship, even with the double-range cannon. Keep her well-guarded as this ship is an expensive investment.

The Conquerant also has the chance for an extra action if it rolls a 5 or 6 before its turn.

I give the Conquerant a 3.5/5.
Cadet-Captain Mike

 

Had this ranked as the #3 card for 2008

Here's Mikes review from earlier this year:

Name: Conquerant (France)
Card: FS #015 (Rare)
Points: 21
Masts: 3
Cargo: 3
Moves: S+S
Guns : [3S] 2S,2L,2S
Hit %: 250 (S), 67 (L)
Ability: Bombadier. Once per turn, roll a d6. On a 5 or 6, this ship can be given an extra action.
 
France did well in Fire & Steel, and this bombardier is one of the reasons why.
 
When you look at the Conquerant, the first thing you're liable to see is the scary price tag. But for your points, you're getting three excellent cannons plus the bombardier cannon, adequate speed, and an extra action.
The ability to light two fires in one turn, plus deal out damage from six 2-rank shots, is a scary thing to think about. She needs some good fighting crew to maximize her potential; I'd recommend the BC Jordan Dumas (Captain and reroll), the CC Capitaine Gaston de St. Croix (SAT and +1 vs English), and a Shipwright (to repair that mighty bombardier cannon if you roll a 1 and it jams). Now you could get three move/shoots in one turn, and you'll be getting your money's worth out of your expensive ship, and then some.
 
This is the first time I've even given a three-masted ship maximum marks as a fighter. I think the Conquerant deserves it. The only reason her value marks aren't higher is because she costs so much. But she's worth it.
 
Goldship rating: 3.2 / 5
Gun Ship rating: 5.0 / 5
Boarding rating: 3.1 / 5
Value for points: 3.5 / 5


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