Cadet-Captain Mike |
Name: Pasha's Delight (Corsairs)
Card: BC #026 (Common)
Points: 9
Masts: 2
Cargo: 1
Moves: L+L
Guns : 4L,3S
Hit %: 83 (S), 33 (L)
Ability: Galley. L-range cannons cannot hit this
ship.
Ships With Only One Cargo Week commences with the
Barbary galley Pasha's Delight, a very underrated
little gold ship.
I hesitate to use the words "gold ship" on a boat
with only one cargo.
But with her speed and her defensive ability (and
her unimpressive cannons), that's definitely her
role. Yes, she can grab only one cargo at a time.
But with near-maximum speed, she can make two or
three trips in a game, and she ought to pay for
herself easily if she doesn't find low-value coins
every time. L cannons can't hurt her, and a fighter
would have to be very, very fast indeed to catch up
with her and use S-range cannons. Her cost is quite
reasonable for what you get.
The Pasha's Delight may not be the Corsairs' most
effective gold runner.
But she's quite good at snatching high-value coins
from hazardous areas, where her speed and ability
can protect her from hostile fire. Any good Corsair
admiral should definitely give her a chance to prove
herself.
Goldship rating: 3.7 / 5
Gun Ship rating: 3.0 / 5
Boarding rating: 2.7 / 5
Value for points: 4.0 / 5 |
Matthew |
Ship Name: Pasha's Delight
Faction Affiliation: Barbary Corsairs
Set Affiliation: Pirates of the Barbary Coast
Card Number:026
Rarity: Common
Point Value: 9 Points
Cargo Space: 1
Speed: L+L
Cannon Rankings: 4L, 3S
Ability: Galley; L-range cannons cannot hit
this ship.
We start off a week of “Ships with Only
One Cargo Space” with a Barbary Coast ship.
Many ships already with the Galley keyword
had at least one 4S cannon, not to mention the
notorious Barbary Corsairs with their 6L
cannons. Yet, this ship is in its own category.
Ships in Pirates of the Barbary Coast were rather
slow in motion and restricted in movement compared
to the previous set, Pirates of the Revolution,
making them difficult to maneuver smoothly when
attacking other ships. Yet this ship is stunning for
four reasons. First of all, it is 9 points for a
two-masted ship, and I personally consider that an
unfair price for a good two-masted, non-Cursed
vessel; to me, the range of good armed 2-masted
ships or flexible ships with less than 3 masts and
cannons (regardless of their abilities such as “Longship”
or “This ship eliminates two masts with one hit”)
should be around 5-8 points. Her speed is quite
remarkable because the most frequent speed I had
noted in the Barbary Coast set was S+S speed.
L+L
can get close to any
opponents with ease and can act as a scout. Even
better, she can get within
L of an opposing
HMS Gallows, or, if your
opponent likes using this ship, HMS Dreadnought.
When the HMS Gallows tries to smash your ship
to ribbons, you can just simply reveal its deck
plate, and he or she will find him or herself in a
rather sticky situation trying to remove this ship.
Third of all, her cargo is below average for a
galley, but that can be bypassed with the new Cargo
Masters in Pirates of the Cursed Seas: Savage Shores
set, which gives +1 cargo space to all friendly
ships. Finally, this ship has very good cannons for
a Barbary Corsair Galley. A 33% chance of hitting a
ship that can’t hit you with her
L-Ranged Cannon
can be powerful, but that can be improved with Murat
Rais. Even better, with a Cargo Master on another
ship, boot up a captain from a large pain to
treasure ships by attacking them. However, remember
that because of your 0 cargo space remaining with
the two crew aboard, you should only derelict them
and only sink them if they have oarsmen. Overall,
this ship would be a very good guerilla ship to
unsuspecting treasure ships if you hide behind any
3-D wild islands you have, but other than that this
ship is rather average.
Gun Ship? Yes; 3/5
Boarding Ship? No; 2.75/5
Treasure Ship? No way; 1/5
Raiding Ship? Yes if you leave the ships
derelict instead of sinking them; 4/5
Guerilla Ship? Yes; 5/5
Speedy? Yes; 5/5
Point Efficient? Nah; 2.76/5
Average: 3.36/5 |
Draco |
Pasha's Delight
I'm just not sure what WizKids was trying to do when
they made the Corsair faction. To me, they're like
the Cursed: weird mixes of stats that don't often
work. Pasha's Delight is no exception.
Powers: One of the Pasha's good points is that her
power is immunity to L-range guns.
Cargo Space: Pasha's Delight has only one space for
cargo. That's pretty sad.
Masts: Two masts with a 4L and a 3S gun. A typical
Corsair below-average fighting ability.
Base Move: The Pasha's other good point is that her
base move is L+L. She might not be able to hold a
lot of cargo, but she can sure get to it quickly.
Point Value: Her price tag is 9 points, but all
you're getting is a lot of speed and immunity to
some guns. She can't fight well, she can't board
well, and, despite her great speed, can't run gold
well (you'd need a lot of trips and hope that you
get lucky with big coims).
I give the Pasha's Delight a 1.5/5. |