Cursed Week kicks off with a little ship that has a
lot going for it, the Pale Moon.
This two-master is both the fastest and the cheapest
of all the Cursed faction's ghost ships (and they
have ten of them, more than all the other factions
combined). Ghost ships are best used for gold
running, and in that regard, this ship is just
adequate in terms of speed and cargo. A Helmsman
might be a good investment, or he might take up a
cargo space you want for gold; it's your call.
Alternately, the cannons are good enough to make her
a secondary fighter. Give her a Captain and surprise
the daylights out of your enemy, who won't expect a
ghost ship to go on the offensive, and he won't be
able to ram or board her, which are usually the bane
of two-masted fighters.
The Pale Moon isn't a stunningly great ship. But
she's above average, and she's well above average
for a Cursed ship.