| Name: Sea Storm (Mercenary)Card: MI #214 (Limited Edition)
 Points: 12
 Masts: 1
 Cargo: 2
 Moves: S+S
 Guns : 2S
 Hit %: 67 (S), 0 (L)
 Ability: Mercenary. Turtle Ship. If this ship 
							succeeds at a boarding party, she may eliminate all 
							of the other ship's crew.
 Someone in WK did not like the Mercenaries. They 
							got almost nothing in the way of outstanding surface 
							ships. The Sea Storm is typical of what they did 
							get.  For 12 points, you get roughly the same ship as 
							the Noble Swan, a Jade Rebellion turtle ship that 
							goes faster and costs half as much. Her ability 
							sounds like a killer, but how often will a one-masted 
							ship win a boarding action against a ship that's big 
							enough to carry multiple crew? It just won't happen. Her lone cannon is a good one, 
							so you can use her for battle, but beware -- like 
							most turtle ships, ram her once and she's done for. 
							If you want a Merc turtle ship, stick with the 
							Divine Dragon, which goes a bit slower, has a much 
							more useful ability, and is otherwise identical, for 
							only 7 points.
 The Sea Storm is a classic example of a ship 
							that's mismatched to its ability. That ability is 
							probably the reason for her high price, which makes 
							her close to a total waste.  Goldship rating: 2.2 / 5Gun Ship rating: 1.8 / 5
 Boarding rating: 2.2 / 5
 Value for points: 2.3 / 5
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