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Pirate Piece of the Day

HMS Lord Kenyon (England)

Piece Ratings: 3.15

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - February
18, 2010

 
Cadet-Captain Mike

Name:    HMS Lord Kenyon (England)

Card:    BC #053 (Uncommon)

Points:  10

Masts: 2

Cargo: 4

Moves: L

Guns : 3S,3S

Hit %: 100 (S), 0 (L)

Ability: Two hits from the same shoot action are required to eliminate one of this ship's masts.

 

I love double-tough masts. They make a ship so hard to sink, the enemy is likely to concentrate on them and leave the rest of your fleet to do what it pleases. HMS Lord Kenyon is a good example of the breed.

 

She's typical of such ships, with low speed and above-average cargo. I'd use her as a back-up fighter in support of my big gunship, with Captain and Helmsman. You could just use the Helmsman and send her after gold; her ability would protect her against most gold-ship chasers, she'd still have three cargo free for treasure, and the price is right.

 

Compared to the similar American ship Emerald, the Englishman has twice the cargo, but is slower, has worse cannons, and (incredibly) costs more. Compared to the Spanish Santa Lucia, the Lord Kenyon has more cargo but slightly worse guns. And compared to her near-sister, HMS Lord Cauldwell, this ship has double the cargo but is otherwise identical.

 

The HMS Lord Kenyon is a solidly-built little ship that deserves a place in any English fleet. She can take on ships twice her size and expect to still have a mast standing when the smoke from the first volley clears.

 

Goldship rating: 2.8 / 5

Gun Ship rating: 2.3 / 5

Boarding rating: 2.2 / 5

Value for points: 3.3 / 5

Buckland

Name: HMS Lord Kenyon Masts: 2 Cargo: 4 Speed: L Firepower: two 3S cannons Cost: 10 points Ability: Two hits from the same shoot action are required to eliminate one of this ship.

Today we have a tough little ship from BC. Cargo is good; her speed will allow you to keep up with a bigger gunship. Firepower is average and her ability will keep her in a fight for longer. If she doesn’t get rammed or landed a fire shot.

For her use, slap on a captain and helmsman and keep her near a big gunship to offer support if and when. She’s got a good cargo hold so no problem hauling stuff around. Her speed does let her down a little.
All in all a reasonable small fighter, but for me. If I wanted a two mast English ship I would put my money into something cheaper. This would serve you just as well and there no shortage of those types of ships.
That’s take a look at the breakdown of costs.

Masts – 1 point Cargo¬ – 2 points Speed – 2 points Cannons – 1 point Ability – 4 Points Total 10 points.

Gunship rating 2.5/5
Gold ship rating 2.5/5
Fleet support rating 2.5/5
Value rating 3/5


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