Name: HMS Meresman (England)
Card:
SM #ES-013 (Common)
Points:
6
Masts: 2
Cargo: 2
Moves: S+S
Guns : 3S,3S
Hit %: 100 (S), 0 (L)
Ability: You may double the range of this ship's
cannons each turn, but you must roll a 6 to hit.
HMS Meresman is a thoroughly unremarkable little
ship whose ratings are uniformly below average,
except for the last one.
Her speed is decent; the rest of her stats are fair
to poor. But what do you want for six points, HMS
Titan? Six points is a great price for a ship that
has nothing wrong with her. She can be an okay
fighter with a Captain, or an okay gold ship with no
crew. Her ability isn't likely to do much for you,
not with only two cannons. Whatever you do with her,
she'll probably be worth it, simply because her
price tag is so low.
Goldship rating: 2.7 / 5
Gun Ship rating: 2.3 / 5
Boarding rating: 2.1 / 5
Value for points: 3.5 / 5
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