Cadet-Captain Mike |
Name:
USS Springfield (USA)
Card:
SCS #093 (Common)
Points:
18
Masts: 3
Cargo: 2
Moves: S+S+S
Guns : 4S,4S,4S
Hit %: 100 (S), 0 (L)
Ability: Friendly ships within S
of this ship get +1 to their cannon rolls.
All the other ships I've reviewed
this week have had value-for-points scores up in the
4's, in large degree due to their speed. But just
because a ship can move S+S+S doesn't automatically
make it great, and here, unfortunately, is the
exception to the rule.
The only reason this ship isn't
among my Top Ten Worst Ships is because another
American, the Hannah, is even worse than this one.
The problem isn't her cargo, although it could
surely be bigger. And it's not her cannons, although
they could certainly be better. The problem is her
absurd price tag. 18 points should buy you something
devastating, like the Enterprise, Naegling, or
Brachyura, not a ship with speed and nothing else. I
mean, if you have to have a triple-S American ship
with
2 cargo, get the Peacock for
exactly half the cost of this one, plus better
cannons.
If you really want to see what
this ship can do, she has to stay very close to as
many friendly fighting ships as she can. That means
she's probably going to get in somebody's way once
the fighting starts. If you just want a +1 for one
ship, the USA has two crew that will give you a
world-hater (+1 against everybody who doesn't look
like you) for 4 points, not 18. I'll never know why
WizKids thought this ship's ability is worth so
much, because it ain't. Sorry, it isn't.
I used this ship once, and she
served me well as a gold ship. But that was in a
game where we each got a free ship (see
http://www.cke1st.com/Games/Batl_2009.htm#Batl_20090331
for details), not a normal game where point values
are important. In any normal game, the USS
Springfield can't possibly be worth what you pay for
her.
Goldship rating: 4.0 / 5
Gun Ship rating: 2.4 / 5
Boarding rating: 3.5 / 5
Support
rating: 4.0 / 5
Value for points: 1.2 / 5
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