Cadet-Captain Mike |
Name:
La Corse (France)
Card:
SCS #077 (Uncommon)
Points:
12
Masts: 3
Cargo: 3
Moves: L
Guns : 3S,4L,3S
Hit %: 133 (S), 33 (L)
Ability: After this ship resolves
a shoot action, she may move as a free action.
La Corse ("The Corsican," perhaps
a reference to Napoleon?) makes somewhat better use
of her ability than yesterday's ship did. She has
the masts and the cargo to do some effective
boarding. The Reverse-Captain ability was made for
this; you shoot first to knock some of the enemy's
masts down, then ram him (ideally taking out another
mast), then board with an advantage in masts so
you'll win the boarding action. If that's your goal,
you'll want a Helmsman to catch your foes, but no
other crew except maybe an Oarsman to throw to the
sharks if you lose the boarding roll.
France has plenty of gold ships
and fighters, and the combination of those two types
is how France usually wins battles. But if you want
to add some spice to your fleet and do a little
boarding, La Corse isn't a bad way to go about it.
Ideally, she ought to cost a few points less, but
you pay extra for her ability. C'est la guerre.
Goldship rating: 2.5 / 5
Gun Ship rating: 2.4 / 5
Boarding rating: 2.9 / 5
Value for points: 2.6 / 5
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