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ChaosReaper on Pirates of the Spanish Main
Article #10 -Battleplans aka "How you beat face"
Hello to all in the spanish
main! Captain Chaosreaper
back again with another
article to shove down the
viewers throats. *loads
article launcher* Lock and
load! *fires*
Battleplans aka "How you
beat face"
Today I bring you an
in-depth description of the
3 (known) main-types of
strategies.
Plan A- Doing everything is
better than doing nothing at
all.
This is probably the more
common strategy. Plan A
involves having a mix of
Treasure grabbing and
explosion creation. The best
way to utilize Plan A is to
have ships that can switch
from being a gunboat to a
tresure hauler. I know that
most people want to use
half-gunboat and
half-hauler, but being able
to switch strategies on the
fly is a good way to confuse
the opponent.
Ups:
-Can do both grabbing
treasure and smashing face.
-Allows for strategy
switching on the fly
Downs:
-When up against a dedicated
strategy, Plan A can't keep
up in the matching strategy
-Due to not being dedicated,
Plan A players usually win
slower in eithier category
because of that fact
Plan B- Gold never helps a
dead man
Plan B involves grabbing as
much gold as possible before
the opponent can do much of
anything to you. Plan B is
best with low-point ships
with average/above average
cargo holds. There are a
number of ships that fall
into this category. Go look.
One thing that sets the many
ship strategy apart is that
each ship gets a turn. 10
small ships have a good
advantage over 2 big ones
like that. Those who take
this strategy should also
use a billion forts.
Ups:
-Wheee! Forts! Loads of
Forts!
-Wins the fastest.
-Possible to have superior
numbers and turns
Downs:
-Opponent can easily cause
the death of the treasure
hauler ships.
-Watch out for evil Unique
Treasure! *cough*me*cough*
Plan C-Gold never helped a
dead man, but a dead man
can't help the gold.
My favorite strategy by far.
This is simple. Just cause
as much destruction as
possible. One thing that is
very effective in this
strategy is to load Evil
unique treasure on the wild
islands like land mines. In
a 40-point game you are
allowed 8 treasure per
player equaling 15 points.
Ok, use two 7's and a 1. 5
treasure slots open for
massive destruction. Go
crazy with plauge, scurvy,
and the like.
Ups-
-Wins more reliably
-Ruins Plan B
-uhhh, destroying stuff is
fun!
-Hard to hurt strategy
Downs-
-Wins the slowest
-Can fall to a well-planned
Plan B
Hope this article helps or
enlightens some of you guys!
Feel free to send all mail
to justinturtle@hotmail.com
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