Predaplant Triphyoverutum
– #LED5-EN045
Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of “Predaplant Triphyoverutum” once per turn.
● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s).
● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.
Date Reviewed:
December 13, 2019
Rating: 4.50
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Reviews Below:
King of Lullaby Hello Pojo Fans, Predaplant Triphyoverutum wraps up the week, and is the biggest Fusion the Predaplant monsters have. Easy to Fusion Summon, especially with Super Poly at 3, why not use your opponent’s monsters for a 3000/3000 boss monster? As if its ATK isn’t high enough, if you’ve got Predator Counters on the field this card is only getting stronger. This ATK boost plays into the archetypes strategy, and even one monster with a Predator Counter on it will pump this up beyond 4000ATK. The more monsters with Predator Counters on them, the stronger it becomes. It would be a great monster if only for this effect, but then you get a once per turn Extra Deck negation on top of a potential huge ATK gain? Negation ability to deal with key monsters from the Extra Deck that can out it (Thousand Eyes Restrict) is a balanced form of protection. The Monster Reborn in defense effect once per turn in conjunction with Predator Counter(s) on an opponents monster could have been overpowered had it been a Quick-Effect. As an Ignition Effect it is still a bit overpowered because you can use it for a Link or Fusion Summon and then bring it back in the Main Monster Zone. 3000DEF is going to hold up against monsters and you will still have that negation ability for the next turn, but this card does depend heavily on the Predator Counters, and I love that. It reinforces an overlooked part of the archetype. You want to Super Poly for this card, have at least one Predator Counter on an opponents monster, get that huge damage in, then link away and bring this back in the Main Monster Zone all in the same turn…and that is easily done with this archetype. Advanced-4.5/5 Art-5/5 Until Next Time |
Crunch$G We started the week with a card I couldn’t pronounce and we’ll end the week, and Legendary Duelists month, with a card I can’t pronounce. Predaplant Triphyoverutum is a Level 9 DARK Plant Fusion with 3000 ATK and DEF. Those stats are rarely if ever bad, DARK is still a great attribute and Plant is a good typing to have. The Fusion requirements are any 3 DARK monsters on the field. Again, I get not wanting to use the hand for requirements this generic and I like how it leaves Tokens as an options. It’s another Super Polymerization target alongside Starving Venom, though it needs 1 more monster. As a return for that other monster, first off this thing gains ATK equal to the ATK of every other monster on the field with a Predator Counter, so I guess this makes Predaplanning adding Predator Counters on your monsters a great thing. Then we get to two other effects that are a hard once per turn. First off, if you control this Fusion Summoned card, you can negate an opponent’s summon from the Extra Deck and destroy the monster. Great negation of a summon, gets rid of a monster before it becomes a problem and makes it worth the third monster you give for this. The other effect revives this card in Defense Position if the opponent has a monster with a Predator Counter. Sure you won’t get the Extra Deck negation, but it’ll come out pretty strong, which is a great thing and an effect it didn’t have to have. Now it’s debatable if you should play this or Starving Venom with Super Poly since this has the better effect while Starving Venom needs one less monster. I’d say just use both if you have the room. Starving Venom when they don’t have enough for Triphyoverutum and you obviously do this when there are enough monsters, as it will get rid of more, and since this has the better effect easily. Advanced Rating: 4.5/5 Art: 5/5 A three headed Predaplant, almost a Blue-Eyes Ultimate Predaplant. |
Alex Searcy I missed this, I have a tendency to put up reviews midweek before I can see what else is available, and it totally slipped my mind until I saw the CotD for today that I missed this. Predaplant Triphyovertum is another mouthful of a name. At Level 9, a Dark/Plant, with a brute strength (and defense) of 3000, things look good initially. A Fusion Summon is a generic requirement here needing any three Dark Monsters. Also, note, these are any three Dark Monsters on the Field. So Super Polymerization immediately should jump to mind. Stealing opponent’s resources is always a good thing, and taking as many as you can (ideally leaving a clear Field) and given the first effect with attack gaining (equal to all Monsters with Preda-counters on the Field) certainly opens some OTK potential, wouldn’t you say? Two separate, once per turn each effects, also found. Being able to negate and destroy a Monster(s) Special Summoned from the Extra Deck by the opponent so long as this card is in your control is rather predator like. Remember, that’s once per turn, so your opponent may purposely bring out things they may not mind destroyed, but preventing something from hitting the Field is good. Lastly, if your opponent controls a Monster with a Preda-counter, you can Special Summon this card in defense position from your Graveyard. The 3000 defense here is looking better all the time, and it’s insanely easy to be able to do this. Revival that simple and reliable on a card this powerful is almost sickening. Wonderful card for the theme, and a great close to the week. Rating: 4.5/5 Art: 5/5 Very dark, love the actual plant vibes here, the background is great too. Just amazing |
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