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Sab-Sunen, Luxa Embodied – Aetherdrift MTG Card of the Day

Sab-Sunen, Luxa Embodied
Sab-Sunen, Luxa Embodied

Sab-Sunen, Luxa Embodied – Aetherdrift

Date Reviewed:  February 26, 2025

Ratings:
Constructed: 4.13
Casual: 4.5
Limited: 5
Multiplayer: 3.75 
Commander [EDH]: 4 

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below: 



David
Fanany
Player
since
1995
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It’s interesting to note that the God creature type has become associated with not always being able to attack or block. That downside is going to be perceived as quite large, especially in the modern context, even though the conditions are not always hard to meet. I think it’ll be very hard for even the most risk-averse player to make that argument in the case of Sab-Sunen, though, considering that her “downside” not only makes her more powerful but also draws you a bunch of cards as time goes on. In fact, her text hits a lot of this color combination’s greatest hits, and her interaction with all the past cards that manipulate counters makes her even more of a potential engine. I do think most of the constructed decks that use her are going to be looking at that side, although she will also win games just by attacking every other turn – that shouldn’t be underestimated, not at these kinds of numbers.

Constructed: 4
Casual: 4.5
Limited: 5
Multiplayer: 4
Commander [EDH]: 4


 James H. 

  

there is no god

Sab-Sunen, Luxa Embodied represents a new wave of gods for Amonkhet, here to replace the dead divinities and maybe prevent the supremacy of the Chitin Court…but more on them later. Sab-Sunen is a bit of a neat sort of reference to Amonkhet‘s Bounty of the Luxa: you get a different thing on alternate turns. At least, left alone…Sab-Sunen can step into combat with an even number of counters, while an odd number of counters will prevent their combat but give you two cards. So, in theory, you get a formidable growing body every other turn and two cards on those other turns. That’s…honestly pretty solid, particularly since this can block the turn it comes down, and it can make those attacks count as a result of trample.

 Sab-Sunen is interesting overall, and I’d definitely say it’s a “good” interesting. It shines if you can manipulate its counters, but even if you can’t, it still gives you a steady amount of advantage on a body that’s hard to remove without specialized answers. That’s a pretty good place ot be, and it also can crew or saddle things just fine on the turns where it can’t attack.

Constructed: 4.25 
Casual: 4.5
Limited: 5
Multiplayer:3.5 
Commander [EDH]: 4 


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