Servant of Endymion
Servant of Endymion

Servant of Endymion – #OP12-EN008

Pendulum Effect
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
Monster Effect
You can only Special Summon “Servant(s) of Endymion” once per turn. This card with a Spell Counter can attack directly. Once per opponent’s turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.

Date Reviewed:  July 2nd, 2024

Rating: 4.00

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Servant of Endymion gave validity to the Endymion archetype as well as a tech consistency card in the Mythical Beast archetype.

Spell Counter-based strategy when playing Servant, each time a Spell got activated while she was in the Pendulum Zone, she would get a counter. Three counters gave you a Special Summon of Servant as well as a summon from your Deck. The monster had to be able to have a Spell Counter placed on it, but that meant you were summoning stuff like Master Cerberus or Endymion, the Mighty Master of Magic. For three Spell Counters that was a pretty easy price to pay, especially when you could use something like Spell Power Grasp and Spell Power Mastery to add a counter(s) in addition to the counter Servant would gain from the activation of the Spell. The old fashioned Toon Table of Contents deck thin method also would do the trick. In short: Servant was an easy way to get two summons to the field and one of them was almost always a boss monster from the Deck.

As a monster, Servant could attack directly while having a Spell Counter on herself. Not much there with only 900ATK, but as a monster, Servant was usually discarding a card to place a counter on every card you had that could obtain a Spell Counter. When destroyed, Servant went right back to the Pendulum Zone and retained her Spell Counters she had as a monster, there was no losing when it came to Servant when she could recycle herself back and forth and keep the counters. The “balance” would be if she had more counters than three as a Pendulum Spell, you wouldn’t retain those when she would Special Summon to the field, but that isn’t that much of a loss.

Servant of Endymion was as solid of a Spell Counter card as they come. Access to monsters in the Deck that can have Spell Counters, gained them with ease as a Pendulum Monster, recycled herself to the Pendulum Zone when destroyed as a monster, and could place a Spell Counter on multiple cards at the cost of one discard, and it didn’t even have to be a Spell. Great card even if it was only for Spell Counter cards.

Advanced- 4/5     Art- 4/5

Until Next Time,
KingofLullaby


Crunch$G Avatar
Crunch$G

We continue on with our coverage of some of the best Pendulums with the #9 spot being a card to help revitalize the Spell Counter mechanic, from the Order of the Spellcasters Structure Deck, we have Servant of Endymion.

Servant as a Pendulum Scale is a Scale 2, so a good low scale, and it gains 1 Spell Counter for each time a Spell Card is activated, which is very traditional for Spell Counter cards. Once you get at least 3 Spell Counters on this card, you can remove those counters to summon this along with any monster from the Deck that you can place Spell Counters on and has 1000 or more ATK, then both monsters gain a Spell Counter. This was pretty good to summon Endymion, the Mighty Master of Magic or Mythical Beast Jackal King to negate Spells or Monster Effects respectively, plus you get some Spell Counters on these monsters to keep those generated on the field for various other effects. An overall great Pendulum Effect.

As a monster, Servant is a Level 3 WIND Spellcaster Pendulum with 900 ATK and 1500 DEF. Low ATK prevents you from summoning it from the Deck with its own Pendulum Effect, Spellcaster is good at least, even if WIND isn’t. You can only Special Summon this once per turn, hence why you don’t see a HOPT on the Pendulum Effect. This card with a Spell Counter can attack directly, so extra damage I guess. Once per opponent’s turn, you get a Quick Effect to discard a card in order to place a Spell Counter on each card you control that can hold them, so more Spell Counter generation. Finally, if it’s in the Monster Zone and destroyed, you can place it in the Pendulum Zone and put Spell Counters on it equal to the number it had while on the field as a monster, so a Scale that recovers itself somewhat. The Monster Effects don’t honestly matter as much here as the Pendulum Effect, since after you use that you’ll likely just use this as Link Material or something. A lot of Pendulums do have that case of a great Pendulum Effect(s) and subpar Monster Effect(s) and vice versa, and this is the case of the former. You play 3 in Endymion now since it is no longer Limited, thankfully it’s also searchable off of Spell Power Mastery.

Advanced Rating: 4/5

Art: 4/5 The Magistus lore getting expanded should offer cool expansions for Endymion lore as well.

My #9: Harmonizing Magician


Mighty Vee
Mighty
Vee

Freed from the banlist a while back, Servant of Endymion takes number 9 on our Pendulum countdown; Servant is a level 3 WIND Spellcaster Pendulum monster, with a scale of 2– perfect to pair with the scale 8 monsters to summon your level 7 bosses. Spell Power Mastery is the most straightforward way to search Servant, though it can also be easily weaved into combos with Beyond the Pendulum (and, of course, the still-banned Heavymetalfoes Electrumite). Servant’s stats are pretty terrible for the most part, with only 900 attack and 1500 defense, though at least Witchcrafter Genni having a third of its stats is a nice lore touch.

Like most Endymion monsters, Servant gains a Spell Counter each time a Spell Card resolves while it’s in the Pendulum Zone. Naturally, Endymion decks will be activating a lot of Spells, which leads us to Servant’s other Pendulum effect, letting you remove 3 counters from itself to Special Summon itself and a monster from your deck with over 1000 attack that can gain Spell Counters, placing a Spell Counter on both in the process. This can immediately bring out your boss monster, Endymion, the Mighty Master of Magic. Neither of these effects are once per turn, which should give you an idea of how Endymion plays.

Rather fortunately, however, Servant’s monster effects start off by stating it can’t be Special Summoned more than once per turn, so while you can accrue as many Spell Counters as you want, you’d be hard-pressed to spam Servant itself. While it has a Spell Counter, it can attack directly– a largely useless effect considering 900 attack won’t be a big help. Servant’s sole soft once per turn effect is a Quick Effect only usable during the opponent’s turn, letting you discard a card to put a Spell Counter on all of your appropriate cards. Getting more Spell Counters is always helpful of course, since it’ll fuel Mighty Master of Magic, though frankly you shouldn’t have Servant stay on the board when you can use it as a Link Material or fuse it into Odd-Eyes Vortex Dragon. Finally, if Servant is destroyed in the Monster Zone, you can place it in your Pendulum Zone and put Spell Counters on it equal to the amount it had before it was destroyed. This’ll set up Servant for next turn if it blows up, which is a pretty common occurrence when you start weaving in Dracoslayer combo lines. There’s a lot to explain about Endymion decks, but to keep it short, Servant is an extremely powerful card just for the opportunity to bring out Mighty Master of Magic easily; it’s not too surprising it was hit, though obviously Servant coming back was long overdue.

+Astounding playmaker for Endymion combos
+Recycles itself for follow-up just by doing normal combo lines
-Quick effect doesn’t provide meaningful disruption on its own
-Wasted direct attack

Advanced: 4/5
Art: 3.5/5 Endymion has a weird sense of fashion, so I’m glad Genni ditched the outfit for more casual wear.


Visit the Card of the Day Archive!  Click here to read over 5,000 more Yu-Gi-Oh! Cards of the Day!

We would love more volunteers to help us with our YuGiOh Card of the Day reviews.  If you want to share your ideas on cards with other fans, feel free to drop us an email.  We would be happy to link back to your blog / YouTube Channel / etc.   😉