Soulstone Sanctuary – Foundations
Date Reviewed: January 8, 2025
Ratings:
Constructed: 3.5
Casual: 3.5
Limited: 4
Multiplayer: 3.25
Commander [EDH]: 3.5
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
Reviews Below:
Soulstone Sanctuary is another card that sets you off on making connections to other archetypes you’ve seen – the most obvious one is Mutavault, as each one is a creature land that can go in any deck and especially supports kindred decks. Creature lands make many decks intrinsically stronger, and this is even more true of ones that are capable of kindred interactions. You can play Faerie Conclave in a Cephalid deck, but you’d probably rather have a land that’s actually a Cephalid itself. I also note that it has an obvious parallel to Stalking Stones, the first creature land to remain a creature; so while you don’t need to be as embarrassed about getting it killed by Day of Judgment, it means you need to be careful of getting it killed by Day of Judgment.
Mutavault has always been a very “Spikey” sort of card, so it’s been great to see similar cards that appeal to different styles of play. Faceless Haven turned out to be a combo card in disguise, as well as a little much for Standard; and now Soulstone Sanctuary has really appealing and unique aesthetics. Hands are actually one of the body parts most evocative of the soul, so the art is incredibly cool even if it’s not clear what the heck is actually going on.
Constructed: 3.5
Casual: 3.5
Limited: 4
Multiplayer: 3.5
Commander [EDH]: 3.5
The one new land in Foundations, Soulstone Sanctuary is interesting and a pretty intriguing way to add a dimension to some tribe-centric decks. Unlike other creature lands, this is permanently a creature after it activates its ability, so if you see an opening, you can animate this at an end step and help get your opponents to pound town faster. This definitely feels more like a glue card of sorts, and while it’s not the most efficacious thing out there, it does offer some interesting dimensions with which you can approach the game.
Constructed: 3.5 (probably better if a deck stands to benefit from its talents…or maybe as an attacker in creature-light decks)
Casual: 3.5
Limited: 4
Multiplayer: 3
Commander [EDH]: 3.5
We would love more volunteers to help us with our Magic the Gathering Card of the Day reviews. If you want to share your ideas on cards with other fans, feel free to drop us an email. We would be happy to link back to your blog / YouTube Channel / etc. 😉